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author | 2020-11-16 00:10:28 +0100 | |
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committer | 2020-11-16 00:10:28 +0100 | |
commit | e06ec920f7a5d784e674c4c4b4e6d1da3dc7391d (patch) | |
tree | 55713f725f77b44ebfec86e4eec3ce33e71458ca /node_modules/browserify-zlib/src | |
download | website_creator-e06ec920f7a5d784e674c4c4b4e6d1da3dc7391d.tar.gz website_creator-e06ec920f7a5d784e674c4c4b4e6d1da3dc7391d.tar.bz2 website_creator-e06ec920f7a5d784e674c4c4b4e6d1da3dc7391d.zip |
api, login, auth
Diffstat (limited to 'node_modules/browserify-zlib/src')
-rw-r--r-- | node_modules/browserify-zlib/src/binding.js | 432 | ||||
-rw-r--r-- | node_modules/browserify-zlib/src/index.js | 650 |
2 files changed, 1082 insertions, 0 deletions
diff --git a/node_modules/browserify-zlib/src/binding.js b/node_modules/browserify-zlib/src/binding.js new file mode 100644 index 0000000..14e419d --- /dev/null +++ b/node_modules/browserify-zlib/src/binding.js @@ -0,0 +1,432 @@ +'use strict' +/* eslint camelcase: "off" */ + +var assert = require('assert') + +var Zstream = require('pako/lib/zlib/zstream') +var zlib_deflate = require('pako/lib/zlib/deflate.js') +var zlib_inflate = require('pako/lib/zlib/inflate.js') +var constants = require('pako/lib/zlib/constants') + +for (var key in constants) { + exports[key] = constants[key] +} + +// zlib modes +exports.NONE = 0 +exports.DEFLATE = 1 +exports.INFLATE = 2 +exports.GZIP = 3 +exports.GUNZIP = 4 +exports.DEFLATERAW = 5 +exports.INFLATERAW = 6 +exports.UNZIP = 7 + +var GZIP_HEADER_ID1 = 0x1f +var GZIP_HEADER_ID2 = 0x8b + +/** + * Emulate Node's zlib C++ layer for use by the JS layer in index.js + */ +function Zlib (mode) { + if (typeof mode !== 'number' || mode < exports.DEFLATE || mode > exports.UNZIP) { + throw new TypeError('Bad argument') + } + + this.dictionary = null + this.err = 0 + this.flush = 0 + this.init_done = false + this.level = 0 + this.memLevel = 0 + this.mode = mode + this.strategy = 0 + this.windowBits = 0 + this.write_in_progress = false + this.pending_close = false + this.gzip_id_bytes_read = 0 +} + +Zlib.prototype.close = function () { + if (this.write_in_progress) { + this.pending_close = true + return + } + + this.pending_close = false + + assert(this.init_done, 'close before init') + assert(this.mode <= exports.UNZIP) + + if (this.mode === exports.DEFLATE || this.mode === exports.GZIP || this.mode === exports.DEFLATERAW) { + zlib_deflate.deflateEnd(this.strm) + } else if (this.mode === exports.INFLATE || this.mode === exports.GUNZIP || + this.mode === exports.INFLATERAW || this.mode === exports.UNZIP) { + zlib_inflate.inflateEnd(this.strm) + } + + this.mode = exports.NONE + + this.dictionary = null +} + +Zlib.prototype.write = function (flush, input, in_off, in_len, out, out_off, out_len) { + return this._write(true, flush, input, in_off, in_len, out, out_off, out_len) +} + +Zlib.prototype.writeSync = function (flush, input, in_off, in_len, out, out_off, out_len) { + return this._write(false, flush, input, in_off, in_len, out, out_off, out_len) +} + +Zlib.prototype._write = function (async, flush, input, in_off, in_len, out, out_off, out_len) { + assert.equal(arguments.length, 8) + + assert(this.init_done, 'write before init') + assert(this.mode !== exports.NONE, 'already finalized') + assert.equal(false, this.write_in_progress, 'write already in progress') + assert.equal(false, this.pending_close, 'close is pending') + + this.write_in_progress = true + + assert.equal(false, flush === undefined, 'must provide flush value') + + this.write_in_progress = true + + if (flush !== exports.Z_NO_FLUSH && + flush !== exports.Z_PARTIAL_FLUSH && + flush !== exports.Z_SYNC_FLUSH && + flush !== exports.Z_FULL_FLUSH && + flush !== exports.Z_FINISH && + flush !== exports.Z_BLOCK) { + throw new Error('Invalid flush value') + } + + if (input == null) { + input = Buffer.alloc(0) + in_len = 0 + in_off = 0 + } + + this.strm.avail_in = in_len + this.strm.input = input + this.strm.next_in = in_off + this.strm.avail_out = out_len + this.strm.output = out + this.strm.next_out = out_off + this.flush = flush + + if (!async) { + // sync version + this._process() + + if (this._checkError()) { + return this._afterSync() + } + return + } + + // async version + var self = this + process.nextTick(function () { + self._process() + self._after() + }) + + return this +} + +Zlib.prototype._afterSync = function () { + var avail_out = this.strm.avail_out + var avail_in = this.strm.avail_in + + this.write_in_progress = false + + return [avail_in, avail_out] +} + +Zlib.prototype._process = function () { + var next_expected_header_byte = null + + // If the avail_out is left at 0, then it means that it ran out + // of room. If there was avail_out left over, then it means + // that all of the input was consumed. + switch (this.mode) { + case exports.DEFLATE: + case exports.GZIP: + case exports.DEFLATERAW: + this.err = zlib_deflate.deflate(this.strm, this.flush) + break + case exports.UNZIP: + if (this.strm.avail_in > 0) { + next_expected_header_byte = this.strm.next_in + } + + switch (this.gzip_id_bytes_read) { + case 0: + if (next_expected_header_byte === null) { + break + } + + if (this.strm.input[next_expected_header_byte] === GZIP_HEADER_ID1) { + this.gzip_id_bytes_read = 1 + next_expected_header_byte++ + + if (this.strm.avail_in === 1) { + // The only available byte was already read. + break + } + } else { + this.mode = exports.INFLATE + break + } + + // fallthrough + case 1: + if (next_expected_header_byte === null) { + break + } + + if (this.strm.input[next_expected_header_byte] === GZIP_HEADER_ID2) { + this.gzip_id_bytes_read = 2 + this.mode = exports.GUNZIP + } else { + // There is no actual difference between INFLATE and INFLATERAW + // (after initialization). + this.mode = exports.INFLATE + } + + break + default: + throw new Error('invalid number of gzip magic number bytes read') + } + + // fallthrough + case exports.INFLATE: + case exports.GUNZIP: + case exports.INFLATERAW: + this.err = zlib_inflate.inflate(this.strm, this.flush) + + // If data was encoded with dictionary + if (this.err === exports.Z_NEED_DICT && this.dictionary) { + // Load it + this.err = zlib_inflate.inflateSetDictionary(this.strm, this.dictionary) + if (this.err === exports.Z_OK) { + // And try to decode again + this.err = zlib_inflate.inflate(this.strm, this.flush) + } else if (this.err === exports.Z_DATA_ERROR) { + // Both inflateSetDictionary() and inflate() return Z_DATA_ERROR. + // Make it possible for After() to tell a bad dictionary from bad + // input. + this.err = exports.Z_NEED_DICT + } + } + while (this.strm.avail_in > 0 && + this.mode === exports.GUNZIP && + this.err === exports.Z_STREAM_END && + this.strm.next_in[0] !== 0x00) { + // Bytes remain in input buffer. Perhaps this is another compressed + // member in the same archive, or just trailing garbage. + // Trailing zero bytes are okay, though, since they are frequently + // used for padding. + + this.reset() + this.err = zlib_inflate.inflate(this.strm, this.flush) + } + break + default: + throw new Error('Unknown mode ' + this.mode) + } +} + +Zlib.prototype._checkError = function () { + // Acceptable error states depend on the type of zlib stream. + switch (this.err) { + case exports.Z_OK: + case exports.Z_BUF_ERROR: + if (this.strm.avail_out !== 0 && this.flush === exports.Z_FINISH) { + this._error('unexpected end of file') + return false + } + break + case exports.Z_STREAM_END: + // normal statuses, not fatal + break + case exports.Z_NEED_DICT: + if (this.dictionary == null) { + this._error('Missing dictionary') + } else { + this._error('Bad dictionary') + } + return false + default: + // something else. + this._error('Zlib error') + return false + } + + return true +} + +Zlib.prototype._after = function () { + if (!this._checkError()) { + return + } + + var avail_out = this.strm.avail_out + var avail_in = this.strm.avail_in + + this.write_in_progress = false + + // call the write() cb + this.callback(avail_in, avail_out) + + if (this.pending_close) { + this.close() + } +} + +Zlib.prototype._error = function (message) { + if (this.strm.msg) { + message = this.strm.msg + } + this.onerror(message, this.err) + + // no hope of rescue. + this.write_in_progress = false + if (this.pending_close) { + this.close() + } +} + +Zlib.prototype.init = function (windowBits, level, memLevel, strategy, dictionary) { + assert(arguments.length === 4 || arguments.length === 5, 'init(windowBits, level, memLevel, strategy, [dictionary])') + + assert(windowBits >= 8 && windowBits <= 15, 'invalid windowBits') + assert(level >= -1 && level <= 9, 'invalid compression level') + + assert(memLevel >= 1 && memLevel <= 9, 'invalid memlevel') + + assert(strategy === exports.Z_FILTERED || + strategy === exports.Z_HUFFMAN_ONLY || + strategy === exports.Z_RLE || + strategy === exports.Z_FIXED || + strategy === exports.Z_DEFAULT_STRATEGY, 'invalid strategy') + + this._init(level, windowBits, memLevel, strategy, dictionary) + this._setDictionary() +} + +Zlib.prototype.params = function () { + throw new Error('deflateParams Not supported') +} + +Zlib.prototype.reset = function () { + this._reset() + this._setDictionary() +} + +Zlib.prototype._init = function (level, windowBits, memLevel, strategy, dictionary) { + this.level = level + this.windowBits = windowBits + this.memLevel = memLevel + this.strategy = strategy + + this.flush = exports.Z_NO_FLUSH + + this.err = exports.Z_OK + + if (this.mode === exports.GZIP || this.mode === exports.GUNZIP) { + this.windowBits += 16 + } + + if (this.mode === exports.UNZIP) { + this.windowBits += 32 + } + + if (this.mode === exports.DEFLATERAW || this.mode === exports.INFLATERAW) { + this.windowBits = -1 * this.windowBits + } + + this.strm = new Zstream() + + switch (this.mode) { + case exports.DEFLATE: + case exports.GZIP: + case exports.DEFLATERAW: + this.err = zlib_deflate.deflateInit2( + this.strm, + this.level, + exports.Z_DEFLATED, + this.windowBits, + this.memLevel, + this.strategy + ) + break + case exports.INFLATE: + case exports.GUNZIP: + case exports.INFLATERAW: + case exports.UNZIP: + this.err = zlib_inflate.inflateInit2( + this.strm, + this.windowBits + ) + break + default: + throw new Error('Unknown mode ' + this.mode) + } + + if (this.err !== exports.Z_OK) { + this._error('Init error') + } + + this.dictionary = dictionary + + this.write_in_progress = false + this.init_done = true +} + +Zlib.prototype._setDictionary = function () { + if (this.dictionary == null) { + return + } + + this.err = exports.Z_OK + + switch (this.mode) { + case exports.DEFLATE: + case exports.DEFLATERAW: + this.err = zlib_deflate.deflateSetDictionary(this.strm, this.dictionary) + break + default: + break + } + + if (this.err !== exports.Z_OK) { + this._error('Failed to set dictionary') + } +} + +Zlib.prototype._reset = function () { + this.err = exports.Z_OK + + switch (this.mode) { + case exports.DEFLATE: + case exports.DEFLATERAW: + case exports.GZIP: + this.err = zlib_deflate.deflateReset(this.strm) + break + case exports.INFLATE: + case exports.INFLATERAW: + case exports.GUNZIP: + this.err = zlib_inflate.inflateReset(this.strm) + break + default: + break + } + + if (this.err !== exports.Z_OK) { + this._error('Failed to reset stream') + } +} + +exports.Zlib = Zlib diff --git a/node_modules/browserify-zlib/src/index.js b/node_modules/browserify-zlib/src/index.js new file mode 100644 index 0000000..12f1ad0 --- /dev/null +++ b/node_modules/browserify-zlib/src/index.js @@ -0,0 +1,650 @@ +'use strict'; + +const Buffer = require('buffer').Buffer; +const Transform = require('stream').Transform; +const binding = require('./binding'); +const util = require('util'); +const assert = require('assert').ok; +const kMaxLength = require('buffer').kMaxLength; +const kRangeErrorMessage = 'Cannot create final Buffer. It would be larger ' + + 'than 0x' + kMaxLength.toString(16) + ' bytes'; + +// zlib doesn't provide these, so kludge them in following the same +// const naming scheme zlib uses. +binding.Z_MIN_WINDOWBITS = 8; +binding.Z_MAX_WINDOWBITS = 15; +binding.Z_DEFAULT_WINDOWBITS = 15; + +// fewer than 64 bytes per chunk is stupid. +// technically it could work with as few as 8, but even 64 bytes +// is absurdly low. Usually a MB or more is best. +binding.Z_MIN_CHUNK = 64; +binding.Z_MAX_CHUNK = Infinity; +binding.Z_DEFAULT_CHUNK = (16 * 1024); + +binding.Z_MIN_MEMLEVEL = 1; +binding.Z_MAX_MEMLEVEL = 9; +binding.Z_DEFAULT_MEMLEVEL = 8; + +binding.Z_MIN_LEVEL = -1; +binding.Z_MAX_LEVEL = 9; +binding.Z_DEFAULT_LEVEL = binding.Z_DEFAULT_COMPRESSION; + +// expose all the zlib constants +const bkeys = Object.keys(binding); +for (var bk = 0; bk < bkeys.length; bk++) { + var bkey = bkeys[bk]; + if (bkey.match(/^Z/)) { + Object.defineProperty(exports, bkey, { + enumerable: true, value: binding[bkey], writable: false + }); + } +} + +// translation table for return codes. +const codes = { + Z_OK: binding.Z_OK, + Z_STREAM_END: binding.Z_STREAM_END, + Z_NEED_DICT: binding.Z_NEED_DICT, + Z_ERRNO: binding.Z_ERRNO, + Z_STREAM_ERROR: binding.Z_STREAM_ERROR, + Z_DATA_ERROR: binding.Z_DATA_ERROR, + Z_MEM_ERROR: binding.Z_MEM_ERROR, + Z_BUF_ERROR: binding.Z_BUF_ERROR, + Z_VERSION_ERROR: binding.Z_VERSION_ERROR +}; + +const ckeys = Object.keys(codes); +for (var ck = 0; ck < ckeys.length; ck++) { + var ckey = ckeys[ck]; + codes[codes[ckey]] = ckey; +} + +Object.defineProperty(exports, 'codes', { + enumerable: true, value: Object.freeze(codes), writable: false +}); + +exports.Deflate = Deflate; +exports.Inflate = Inflate; +exports.Gzip = Gzip; +exports.Gunzip = Gunzip; +exports.DeflateRaw = DeflateRaw; +exports.InflateRaw = InflateRaw; +exports.Unzip = Unzip; + +exports.createDeflate = function(o) { + return new Deflate(o); +}; + +exports.createInflate = function(o) { + return new Inflate(o); +}; + +exports.createDeflateRaw = function(o) { + return new DeflateRaw(o); +}; + +exports.createInflateRaw = function(o) { + return new InflateRaw(o); +}; + +exports.createGzip = function(o) { + return new Gzip(o); +}; + +exports.createGunzip = function(o) { + return new Gunzip(o); +}; + +exports.createUnzip = function(o) { + return new Unzip(o); +}; + + +// Convenience methods. +// compress/decompress a string or buffer in one step. +exports.deflate = function(buffer, opts, callback) { + if (typeof opts === 'function') { + callback = opts; + opts = {}; + } + return zlibBuffer(new Deflate(opts), buffer, callback); +}; + +exports.deflateSync = function(buffer, opts) { + return zlibBufferSync(new Deflate(opts), buffer); +}; + +exports.gzip = function(buffer, opts, callback) { + if (typeof opts === 'function') { + callback = opts; + opts = {}; + } + return zlibBuffer(new Gzip(opts), buffer, callback); +}; + +exports.gzipSync = function(buffer, opts) { + return zlibBufferSync(new Gzip(opts), buffer); +}; + +exports.deflateRaw = function(buffer, opts, callback) { + if (typeof opts === 'function') { + callback = opts; + opts = {}; + } + return zlibBuffer(new DeflateRaw(opts), buffer, callback); +}; + +exports.deflateRawSync = function(buffer, opts) { + return zlibBufferSync(new DeflateRaw(opts), buffer); +}; + +exports.unzip = function(buffer, opts, callback) { + if (typeof opts === 'function') { + callback = opts; + opts = {}; + } + return zlibBuffer(new Unzip(opts), buffer, callback); +}; + +exports.unzipSync = function(buffer, opts) { + return zlibBufferSync(new Unzip(opts), buffer); +}; + +exports.inflate = function(buffer, opts, callback) { + if (typeof opts === 'function') { + callback = opts; + opts = {}; + } + return zlibBuffer(new Inflate(opts), buffer, callback); +}; + +exports.inflateSync = function(buffer, opts) { + return zlibBufferSync(new Inflate(opts), buffer); +}; + +exports.gunzip = function(buffer, opts, callback) { + if (typeof opts === 'function') { + callback = opts; + opts = {}; + } + return zlibBuffer(new Gunzip(opts), buffer, callback); +}; + +exports.gunzipSync = function(buffer, opts) { + return zlibBufferSync(new Gunzip(opts), buffer); +}; + +exports.inflateRaw = function(buffer, opts, callback) { + if (typeof opts === 'function') { + callback = opts; + opts = {}; + } + return zlibBuffer(new InflateRaw(opts), buffer, callback); +}; + +exports.inflateRawSync = function(buffer, opts) { + return zlibBufferSync(new InflateRaw(opts), buffer); +}; + +function zlibBuffer(engine, buffer, callback) { + var buffers = []; + var nread = 0; + + engine.on('error', onError); + engine.on('end', onEnd); + + engine.end(buffer); + flow(); + + function flow() { + var chunk; + while (null !== (chunk = engine.read())) { + buffers.push(chunk); + nread += chunk.length; + } + engine.once('readable', flow); + } + + function onError(err) { + engine.removeListener('end', onEnd); + engine.removeListener('readable', flow); + callback(err); + } + + function onEnd() { + var buf; + var err = null; + + if (nread >= kMaxLength) { + err = new RangeError(kRangeErrorMessage); + } else { + buf = Buffer.concat(buffers, nread); + } + + buffers = []; + engine.close(); + callback(err, buf); + } +} + +function zlibBufferSync(engine, buffer) { + if (typeof buffer === 'string') + buffer = Buffer.from(buffer); + + if (!Buffer.isBuffer(buffer)) + throw new TypeError('Not a string or buffer'); + + var flushFlag = engine._finishFlushFlag; + + return engine._processChunk(buffer, flushFlag); +} + +// generic zlib +// minimal 2-byte header +function Deflate(opts) { + if (!(this instanceof Deflate)) return new Deflate(opts); + Zlib.call(this, opts, binding.DEFLATE); +} + +function Inflate(opts) { + if (!(this instanceof Inflate)) return new Inflate(opts); + Zlib.call(this, opts, binding.INFLATE); +} + + +// gzip - bigger header, same deflate compression +function Gzip(opts) { + if (!(this instanceof Gzip)) return new Gzip(opts); + Zlib.call(this, opts, binding.GZIP); +} + +function Gunzip(opts) { + if (!(this instanceof Gunzip)) return new Gunzip(opts); + Zlib.call(this, opts, binding.GUNZIP); +} + + +// raw - no header +function DeflateRaw(opts) { + if (!(this instanceof DeflateRaw)) return new DeflateRaw(opts); + Zlib.call(this, opts, binding.DEFLATERAW); +} + +function InflateRaw(opts) { + if (!(this instanceof InflateRaw)) return new InflateRaw(opts); + Zlib.call(this, opts, binding.INFLATERAW); +} + + +// auto-detect header. +function Unzip(opts) { + if (!(this instanceof Unzip)) return new Unzip(opts); + Zlib.call(this, opts, binding.UNZIP); +} + +function isValidFlushFlag(flag) { + return flag === binding.Z_NO_FLUSH || + flag === binding.Z_PARTIAL_FLUSH || + flag === binding.Z_SYNC_FLUSH || + flag === binding.Z_FULL_FLUSH || + flag === binding.Z_FINISH || + flag === binding.Z_BLOCK; +} + +// the Zlib class they all inherit from +// This thing manages the queue of requests, and returns +// true or false if there is anything in the queue when +// you call the .write() method. + +function Zlib(opts, mode) { + this._opts = opts = opts || {}; + this._chunkSize = opts.chunkSize || exports.Z_DEFAULT_CHUNK; + + Transform.call(this, opts); + + if (opts.flush && !isValidFlushFlag(opts.flush)) { + throw new Error('Invalid flush flag: ' + opts.flush); + } + if (opts.finishFlush && !isValidFlushFlag(opts.finishFlush)) { + throw new Error('Invalid flush flag: ' + opts.finishFlush); + } + + this._flushFlag = opts.flush || binding.Z_NO_FLUSH; + this._finishFlushFlag = typeof opts.finishFlush !== 'undefined' ? + opts.finishFlush : binding.Z_FINISH; + + if (opts.chunkSize) { + if (opts.chunkSize < exports.Z_MIN_CHUNK || + opts.chunkSize > exports.Z_MAX_CHUNK) { + throw new Error('Invalid chunk size: ' + opts.chunkSize); + } + } + + if (opts.windowBits) { + if (opts.windowBits < exports.Z_MIN_WINDOWBITS || + opts.windowBits > exports.Z_MAX_WINDOWBITS) { + throw new Error('Invalid windowBits: ' + opts.windowBits); + } + } + + if (opts.level) { + if (opts.level < exports.Z_MIN_LEVEL || + opts.level > exports.Z_MAX_LEVEL) { + throw new Error('Invalid compression level: ' + opts.level); + } + } + + if (opts.memLevel) { + if (opts.memLevel < exports.Z_MIN_MEMLEVEL || + opts.memLevel > exports.Z_MAX_MEMLEVEL) { + throw new Error('Invalid memLevel: ' + opts.memLevel); + } + } + + if (opts.strategy) { + if (opts.strategy != exports.Z_FILTERED && + opts.strategy != exports.Z_HUFFMAN_ONLY && + opts.strategy != exports.Z_RLE && + opts.strategy != exports.Z_FIXED && + opts.strategy != exports.Z_DEFAULT_STRATEGY) { + throw new Error('Invalid strategy: ' + opts.strategy); + } + } + + if (opts.dictionary) { + if (!Buffer.isBuffer(opts.dictionary)) { + throw new Error('Invalid dictionary: it should be a Buffer instance'); + } + } + + this._handle = new binding.Zlib(mode); + + var self = this; + this._hadError = false; + this._handle.onerror = function(message, errno) { + // there is no way to cleanly recover. + // continuing only obscures problems. + _close(self); + self._hadError = true; + + var error = new Error(message); + error.errno = errno; + error.code = exports.codes[errno]; + self.emit('error', error); + }; + + var level = exports.Z_DEFAULT_COMPRESSION; + if (typeof opts.level === 'number') level = opts.level; + + var strategy = exports.Z_DEFAULT_STRATEGY; + if (typeof opts.strategy === 'number') strategy = opts.strategy; + + this._handle.init(opts.windowBits || exports.Z_DEFAULT_WINDOWBITS, + level, + opts.memLevel || exports.Z_DEFAULT_MEMLEVEL, + strategy, + opts.dictionary); + + this._buffer = Buffer.allocUnsafe(this._chunkSize); + this._offset = 0; + this._level = level; + this._strategy = strategy; + + this.once('end', this.close); + + Object.defineProperty(this, '_closed', { + get: () => { return !this._handle; }, + configurable: true, + enumerable: true + }); +} + +util.inherits(Zlib, Transform); + +Zlib.prototype.params = function(level, strategy, callback) { + if (level < exports.Z_MIN_LEVEL || + level > exports.Z_MAX_LEVEL) { + throw new RangeError('Invalid compression level: ' + level); + } + if (strategy != exports.Z_FILTERED && + strategy != exports.Z_HUFFMAN_ONLY && + strategy != exports.Z_RLE && + strategy != exports.Z_FIXED && + strategy != exports.Z_DEFAULT_STRATEGY) { + throw new TypeError('Invalid strategy: ' + strategy); + } + + if (this._level !== level || this._strategy !== strategy) { + var self = this; + this.flush(binding.Z_SYNC_FLUSH, function() { + assert(self._handle, 'zlib binding closed'); + self._handle.params(level, strategy); + if (!self._hadError) { + self._level = level; + self._strategy = strategy; + if (callback) callback(); + } + }); + } else { + process.nextTick(callback); + } +}; + +Zlib.prototype.reset = function() { + assert(this._handle, 'zlib binding closed'); + return this._handle.reset(); +}; + +// This is the _flush function called by the transform class, +// internally, when the last chunk has been written. +Zlib.prototype._flush = function(callback) { + this._transform(Buffer.alloc(0), '', callback); +}; + +Zlib.prototype.flush = function(kind, callback) { + var ws = this._writableState; + + if (typeof kind === 'function' || (kind === undefined && !callback)) { + callback = kind; + kind = binding.Z_FULL_FLUSH; + } + + if (ws.ended) { + if (callback) + process.nextTick(callback); + } else if (ws.ending) { + if (callback) + this.once('end', callback); + } else if (ws.needDrain) { + if (callback) { + this.once('drain', () => this.flush(kind, callback)); + } + } else { + this._flushFlag = kind; + this.write(Buffer.alloc(0), '', callback); + } +}; + +Zlib.prototype.close = function(callback) { + _close(this, callback); + process.nextTick(emitCloseNT, this); +}; + +function _close(engine, callback) { + if (callback) + process.nextTick(callback); + + // Caller may invoke .close after a zlib error (which will null _handle). + if (!engine._handle) + return; + + engine._handle.close(); + engine._handle = null; +} + +function emitCloseNT(self) { + self.emit('close'); +} + +Zlib.prototype._transform = function(chunk, encoding, cb) { + var flushFlag; + var ws = this._writableState; + var ending = ws.ending || ws.ended; + var last = ending && (!chunk || ws.length === chunk.length); + + if (chunk !== null && !Buffer.isBuffer(chunk)) + return cb(new Error('invalid input')); + + if (!this._handle) + return cb(new Error('zlib binding closed')); + + // If it's the last chunk, or a final flush, we use the Z_FINISH flush flag + // (or whatever flag was provided using opts.finishFlush). + // If it's explicitly flushing at some other time, then we use + // Z_FULL_FLUSH. Otherwise, use Z_NO_FLUSH for maximum compression + // goodness. + if (last) + flushFlag = this._finishFlushFlag; + else { + flushFlag = this._flushFlag; + // once we've flushed the last of the queue, stop flushing and + // go back to the normal behavior. + if (chunk.length >= ws.length) { + this._flushFlag = this._opts.flush || binding.Z_NO_FLUSH; + } + } + + this._processChunk(chunk, flushFlag, cb); +}; + +Zlib.prototype._processChunk = function(chunk, flushFlag, cb) { + var availInBefore = chunk && chunk.length; + var availOutBefore = this._chunkSize - this._offset; + var inOff = 0; + + var self = this; + + var async = typeof cb === 'function'; + + if (!async) { + var buffers = []; + var nread = 0; + + var error; + this.on('error', function(er) { + error = er; + }); + + assert(this._handle, 'zlib binding closed'); + do { + var res = this._handle.writeSync(flushFlag, + chunk, // in + inOff, // in_off + availInBefore, // in_len + this._buffer, // out + this._offset, //out_off + availOutBefore); // out_len + } while (!this._hadError && callback(res[0], res[1])); + + if (this._hadError) { + throw error; + } + + if (nread >= kMaxLength) { + _close(this); + throw new RangeError(kRangeErrorMessage); + } + + var buf = Buffer.concat(buffers, nread); + _close(this); + + return buf; + } + + assert(this._handle, 'zlib binding closed'); + var req = this._handle.write(flushFlag, + chunk, // in + inOff, // in_off + availInBefore, // in_len + this._buffer, // out + this._offset, //out_off + availOutBefore); // out_len + + req.buffer = chunk; + req.callback = callback; + + function callback(availInAfter, availOutAfter) { + // When the callback is used in an async write, the callback's + // context is the `req` object that was created. The req object + // is === this._handle, and that's why it's important to null + // out the values after they are done being used. `this._handle` + // can stay in memory longer than the callback and buffer are needed. + if (this) { + this.buffer = null; + this.callback = null; + } + + if (self._hadError) + return; + + var have = availOutBefore - availOutAfter; + assert(have >= 0, 'have should not go down'); + + if (have > 0) { + var out = self._buffer.slice(self._offset, self._offset + have); + self._offset += have; + // serve some output to the consumer. + if (async) { + self.push(out); + } else { + buffers.push(out); + nread += out.length; + } + } + + // exhausted the output buffer, or used all the input create a new one. + if (availOutAfter === 0 || self._offset >= self._chunkSize) { + availOutBefore = self._chunkSize; + self._offset = 0; + self._buffer = Buffer.allocUnsafe(self._chunkSize); + } + + if (availOutAfter === 0) { + // Not actually done. Need to reprocess. + // Also, update the availInBefore to the availInAfter value, + // so that if we have to hit it a third (fourth, etc.) time, + // it'll have the correct byte counts. + inOff += (availInBefore - availInAfter); + availInBefore = availInAfter; + + if (!async) + return true; + + var newReq = self._handle.write(flushFlag, + chunk, + inOff, + availInBefore, + self._buffer, + self._offset, + self._chunkSize); + newReq.callback = callback; // this same function + newReq.buffer = chunk; + return; + } + + if (!async) + return false; + + // finished with the chunk. + cb(); + } +}; + +util.inherits(Deflate, Zlib); +util.inherits(Inflate, Zlib); +util.inherits(Gzip, Zlib); +util.inherits(Gunzip, Zlib); +util.inherits(DeflateRaw, Zlib); +util.inherits(InflateRaw, Zlib); +util.inherits(Unzip, Zlib); |