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authorGravatar Piotr Russ <mail@pruss.it> 2020-11-16 00:10:28 +0100
committerGravatar Piotr Russ <mail@pruss.it> 2020-11-16 00:10:28 +0100
commite06ec920f7a5d784e674c4c4b4e6d1da3dc7391d (patch)
tree55713f725f77b44ebfec86e4eec3ce33e71458ca /node_modules/scheduler/cjs
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Diffstat (limited to 'node_modules/scheduler/cjs')
-rw-r--r--node_modules/scheduler/cjs/scheduler-tracing.development.js349
-rw-r--r--node_modules/scheduler/cjs/scheduler-tracing.production.min.js10
-rw-r--r--node_modules/scheduler/cjs/scheduler-tracing.profiling.min.js17
-rw-r--r--node_modules/scheduler/cjs/scheduler-unstable_mock.development.js857
-rw-r--r--node_modules/scheduler/cjs/scheduler-unstable_mock.production.min.js20
-rw-r--r--node_modules/scheduler/cjs/scheduler.development.js858
-rw-r--r--node_modules/scheduler/cjs/scheduler.production.min.js21
7 files changed, 2132 insertions, 0 deletions
diff --git a/node_modules/scheduler/cjs/scheduler-tracing.development.js b/node_modules/scheduler/cjs/scheduler-tracing.development.js
new file mode 100644
index 0000000..2dc852c
--- /dev/null
+++ b/node_modules/scheduler/cjs/scheduler-tracing.development.js
@@ -0,0 +1,349 @@
+/** @license React v0.19.1
+ * scheduler-tracing.development.js
+ *
+ * Copyright (c) Facebook, Inc. and its affiliates.
+ *
+ * This source code is licensed under the MIT license found in the
+ * LICENSE file in the root directory of this source tree.
+ */
+
+'use strict';
+
+
+
+if (process.env.NODE_ENV !== "production") {
+ (function() {
+'use strict';
+
+var DEFAULT_THREAD_ID = 0; // Counters used to generate unique IDs.
+
+var interactionIDCounter = 0;
+var threadIDCounter = 0; // Set of currently traced interactions.
+// Interactions "stack"–
+// Meaning that newly traced interactions are appended to the previously active set.
+// When an interaction goes out of scope, the previous set (if any) is restored.
+
+exports.__interactionsRef = null; // Listener(s) to notify when interactions begin and end.
+
+exports.__subscriberRef = null;
+
+{
+ exports.__interactionsRef = {
+ current: new Set()
+ };
+ exports.__subscriberRef = {
+ current: null
+ };
+}
+function unstable_clear(callback) {
+
+ var prevInteractions = exports.__interactionsRef.current;
+ exports.__interactionsRef.current = new Set();
+
+ try {
+ return callback();
+ } finally {
+ exports.__interactionsRef.current = prevInteractions;
+ }
+}
+function unstable_getCurrent() {
+ {
+ return exports.__interactionsRef.current;
+ }
+}
+function unstable_getThreadID() {
+ return ++threadIDCounter;
+}
+function unstable_trace(name, timestamp, callback) {
+ var threadID = arguments.length > 3 && arguments[3] !== undefined ? arguments[3] : DEFAULT_THREAD_ID;
+
+ var interaction = {
+ __count: 1,
+ id: interactionIDCounter++,
+ name: name,
+ timestamp: timestamp
+ };
+ var prevInteractions = exports.__interactionsRef.current; // Traced interactions should stack/accumulate.
+ // To do that, clone the current interactions.
+ // The previous set will be restored upon completion.
+
+ var interactions = new Set(prevInteractions);
+ interactions.add(interaction);
+ exports.__interactionsRef.current = interactions;
+ var subscriber = exports.__subscriberRef.current;
+ var returnValue;
+
+ try {
+ if (subscriber !== null) {
+ subscriber.onInteractionTraced(interaction);
+ }
+ } finally {
+ try {
+ if (subscriber !== null) {
+ subscriber.onWorkStarted(interactions, threadID);
+ }
+ } finally {
+ try {
+ returnValue = callback();
+ } finally {
+ exports.__interactionsRef.current = prevInteractions;
+
+ try {
+ if (subscriber !== null) {
+ subscriber.onWorkStopped(interactions, threadID);
+ }
+ } finally {
+ interaction.__count--; // If no async work was scheduled for this interaction,
+ // Notify subscribers that it's completed.
+
+ if (subscriber !== null && interaction.__count === 0) {
+ subscriber.onInteractionScheduledWorkCompleted(interaction);
+ }
+ }
+ }
+ }
+ }
+
+ return returnValue;
+}
+function unstable_wrap(callback) {
+ var threadID = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : DEFAULT_THREAD_ID;
+
+ var wrappedInteractions = exports.__interactionsRef.current;
+ var subscriber = exports.__subscriberRef.current;
+
+ if (subscriber !== null) {
+ subscriber.onWorkScheduled(wrappedInteractions, threadID);
+ } // Update the pending async work count for the current interactions.
+ // Update after calling subscribers in case of error.
+
+
+ wrappedInteractions.forEach(function (interaction) {
+ interaction.__count++;
+ });
+ var hasRun = false;
+
+ function wrapped() {
+ var prevInteractions = exports.__interactionsRef.current;
+ exports.__interactionsRef.current = wrappedInteractions;
+ subscriber = exports.__subscriberRef.current;
+
+ try {
+ var returnValue;
+
+ try {
+ if (subscriber !== null) {
+ subscriber.onWorkStarted(wrappedInteractions, threadID);
+ }
+ } finally {
+ try {
+ returnValue = callback.apply(undefined, arguments);
+ } finally {
+ exports.__interactionsRef.current = prevInteractions;
+
+ if (subscriber !== null) {
+ subscriber.onWorkStopped(wrappedInteractions, threadID);
+ }
+ }
+ }
+
+ return returnValue;
+ } finally {
+ if (!hasRun) {
+ // We only expect a wrapped function to be executed once,
+ // But in the event that it's executed more than once–
+ // Only decrement the outstanding interaction counts once.
+ hasRun = true; // Update pending async counts for all wrapped interactions.
+ // If this was the last scheduled async work for any of them,
+ // Mark them as completed.
+
+ wrappedInteractions.forEach(function (interaction) {
+ interaction.__count--;
+
+ if (subscriber !== null && interaction.__count === 0) {
+ subscriber.onInteractionScheduledWorkCompleted(interaction);
+ }
+ });
+ }
+ }
+ }
+
+ wrapped.cancel = function cancel() {
+ subscriber = exports.__subscriberRef.current;
+
+ try {
+ if (subscriber !== null) {
+ subscriber.onWorkCanceled(wrappedInteractions, threadID);
+ }
+ } finally {
+ // Update pending async counts for all wrapped interactions.
+ // If this was the last scheduled async work for any of them,
+ // Mark them as completed.
+ wrappedInteractions.forEach(function (interaction) {
+ interaction.__count--;
+
+ if (subscriber && interaction.__count === 0) {
+ subscriber.onInteractionScheduledWorkCompleted(interaction);
+ }
+ });
+ }
+ };
+
+ return wrapped;
+}
+
+var subscribers = null;
+
+{
+ subscribers = new Set();
+}
+
+function unstable_subscribe(subscriber) {
+ {
+ subscribers.add(subscriber);
+
+ if (subscribers.size === 1) {
+ exports.__subscriberRef.current = {
+ onInteractionScheduledWorkCompleted: onInteractionScheduledWorkCompleted,
+ onInteractionTraced: onInteractionTraced,
+ onWorkCanceled: onWorkCanceled,
+ onWorkScheduled: onWorkScheduled,
+ onWorkStarted: onWorkStarted,
+ onWorkStopped: onWorkStopped
+ };
+ }
+ }
+}
+function unstable_unsubscribe(subscriber) {
+ {
+ subscribers.delete(subscriber);
+
+ if (subscribers.size === 0) {
+ exports.__subscriberRef.current = null;
+ }
+ }
+}
+
+function onInteractionTraced(interaction) {
+ var didCatchError = false;
+ var caughtError = null;
+ subscribers.forEach(function (subscriber) {
+ try {
+ subscriber.onInteractionTraced(interaction);
+ } catch (error) {
+ if (!didCatchError) {
+ didCatchError = true;
+ caughtError = error;
+ }
+ }
+ });
+
+ if (didCatchError) {
+ throw caughtError;
+ }
+}
+
+function onInteractionScheduledWorkCompleted(interaction) {
+ var didCatchError = false;
+ var caughtError = null;
+ subscribers.forEach(function (subscriber) {
+ try {
+ subscriber.onInteractionScheduledWorkCompleted(interaction);
+ } catch (error) {
+ if (!didCatchError) {
+ didCatchError = true;
+ caughtError = error;
+ }
+ }
+ });
+
+ if (didCatchError) {
+ throw caughtError;
+ }
+}
+
+function onWorkScheduled(interactions, threadID) {
+ var didCatchError = false;
+ var caughtError = null;
+ subscribers.forEach(function (subscriber) {
+ try {
+ subscriber.onWorkScheduled(interactions, threadID);
+ } catch (error) {
+ if (!didCatchError) {
+ didCatchError = true;
+ caughtError = error;
+ }
+ }
+ });
+
+ if (didCatchError) {
+ throw caughtError;
+ }
+}
+
+function onWorkStarted(interactions, threadID) {
+ var didCatchError = false;
+ var caughtError = null;
+ subscribers.forEach(function (subscriber) {
+ try {
+ subscriber.onWorkStarted(interactions, threadID);
+ } catch (error) {
+ if (!didCatchError) {
+ didCatchError = true;
+ caughtError = error;
+ }
+ }
+ });
+
+ if (didCatchError) {
+ throw caughtError;
+ }
+}
+
+function onWorkStopped(interactions, threadID) {
+ var didCatchError = false;
+ var caughtError = null;
+ subscribers.forEach(function (subscriber) {
+ try {
+ subscriber.onWorkStopped(interactions, threadID);
+ } catch (error) {
+ if (!didCatchError) {
+ didCatchError = true;
+ caughtError = error;
+ }
+ }
+ });
+
+ if (didCatchError) {
+ throw caughtError;
+ }
+}
+
+function onWorkCanceled(interactions, threadID) {
+ var didCatchError = false;
+ var caughtError = null;
+ subscribers.forEach(function (subscriber) {
+ try {
+ subscriber.onWorkCanceled(interactions, threadID);
+ } catch (error) {
+ if (!didCatchError) {
+ didCatchError = true;
+ caughtError = error;
+ }
+ }
+ });
+
+ if (didCatchError) {
+ throw caughtError;
+ }
+}
+
+exports.unstable_clear = unstable_clear;
+exports.unstable_getCurrent = unstable_getCurrent;
+exports.unstable_getThreadID = unstable_getThreadID;
+exports.unstable_subscribe = unstable_subscribe;
+exports.unstable_trace = unstable_trace;
+exports.unstable_unsubscribe = unstable_unsubscribe;
+exports.unstable_wrap = unstable_wrap;
+ })();
+}
diff --git a/node_modules/scheduler/cjs/scheduler-tracing.production.min.js b/node_modules/scheduler/cjs/scheduler-tracing.production.min.js
new file mode 100644
index 0000000..71c5b0a
--- /dev/null
+++ b/node_modules/scheduler/cjs/scheduler-tracing.production.min.js
@@ -0,0 +1,10 @@
+/** @license React v0.19.1
+ * scheduler-tracing.production.min.js
+ *
+ * Copyright (c) Facebook, Inc. and its affiliates.
+ *
+ * This source code is licensed under the MIT license found in the
+ * LICENSE file in the root directory of this source tree.
+ */
+
+'use strict';var b=0;exports.__interactionsRef=null;exports.__subscriberRef=null;exports.unstable_clear=function(a){return a()};exports.unstable_getCurrent=function(){return null};exports.unstable_getThreadID=function(){return++b};exports.unstable_subscribe=function(){};exports.unstable_trace=function(a,d,c){return c()};exports.unstable_unsubscribe=function(){};exports.unstable_wrap=function(a){return a};
diff --git a/node_modules/scheduler/cjs/scheduler-tracing.profiling.min.js b/node_modules/scheduler/cjs/scheduler-tracing.profiling.min.js
new file mode 100644
index 0000000..0e228ac
--- /dev/null
+++ b/node_modules/scheduler/cjs/scheduler-tracing.profiling.min.js
@@ -0,0 +1,17 @@
+/** @license React v0.19.1
+ * scheduler-tracing.profiling.min.js
+ *
+ * Copyright (c) Facebook, Inc. and its affiliates.
+ *
+ * This source code is licensed under the MIT license found in the
+ * LICENSE file in the root directory of this source tree.
+ */
+
+'use strict';var g=0,l=0;exports.__interactionsRef=null;exports.__subscriberRef=null;exports.__interactionsRef={current:new Set};exports.__subscriberRef={current:null};var m=null;m=new Set;function n(e){var d=!1,a=null;m.forEach(function(c){try{c.onInteractionTraced(e)}catch(b){d||(d=!0,a=b)}});if(d)throw a;}function p(e){var d=!1,a=null;m.forEach(function(c){try{c.onInteractionScheduledWorkCompleted(e)}catch(b){d||(d=!0,a=b)}});if(d)throw a;}
+function q(e,d){var a=!1,c=null;m.forEach(function(b){try{b.onWorkScheduled(e,d)}catch(f){a||(a=!0,c=f)}});if(a)throw c;}function r(e,d){var a=!1,c=null;m.forEach(function(b){try{b.onWorkStarted(e,d)}catch(f){a||(a=!0,c=f)}});if(a)throw c;}function t(e,d){var a=!1,c=null;m.forEach(function(b){try{b.onWorkStopped(e,d)}catch(f){a||(a=!0,c=f)}});if(a)throw c;}function u(e,d){var a=!1,c=null;m.forEach(function(b){try{b.onWorkCanceled(e,d)}catch(f){a||(a=!0,c=f)}});if(a)throw c;}
+exports.unstable_clear=function(e){var d=exports.__interactionsRef.current;exports.__interactionsRef.current=new Set;try{return e()}finally{exports.__interactionsRef.current=d}};exports.unstable_getCurrent=function(){return exports.__interactionsRef.current};exports.unstable_getThreadID=function(){return++l};
+exports.unstable_subscribe=function(e){m.add(e);1===m.size&&(exports.__subscriberRef.current={onInteractionScheduledWorkCompleted:p,onInteractionTraced:n,onWorkCanceled:u,onWorkScheduled:q,onWorkStarted:r,onWorkStopped:t})};
+exports.unstable_trace=function(e,d,a){var c=3<arguments.length&&void 0!==arguments[3]?arguments[3]:0,b={__count:1,id:g++,name:e,timestamp:d},f=exports.__interactionsRef.current,k=new Set(f);k.add(b);exports.__interactionsRef.current=k;var h=exports.__subscriberRef.current;try{if(null!==h)h.onInteractionTraced(b)}finally{try{if(null!==h)h.onWorkStarted(k,c)}finally{try{var v=a()}finally{exports.__interactionsRef.current=f;try{if(null!==h)h.onWorkStopped(k,c)}finally{if(b.__count--,null!==h&&0===b.__count)h.onInteractionScheduledWorkCompleted(b)}}}}return v};
+exports.unstable_unsubscribe=function(e){m.delete(e);0===m.size&&(exports.__subscriberRef.current=null)};
+exports.unstable_wrap=function(e){function d(){var d=exports.__interactionsRef.current;exports.__interactionsRef.current=c;b=exports.__subscriberRef.current;try{try{if(null!==b)b.onWorkStarted(c,a)}finally{try{var h=e.apply(void 0,arguments)}finally{if(exports.__interactionsRef.current=d,null!==b)b.onWorkStopped(c,a)}}return h}finally{f||(f=!0,c.forEach(function(a){a.__count--;if(null!==b&&0===a.__count)b.onInteractionScheduledWorkCompleted(a)}))}}var a=1<arguments.length&&void 0!==arguments[1]?arguments[1]:
+0,c=exports.__interactionsRef.current,b=exports.__subscriberRef.current;if(null!==b)b.onWorkScheduled(c,a);c.forEach(function(a){a.__count++});var f=!1;d.cancel=function(){b=exports.__subscriberRef.current;try{if(null!==b)b.onWorkCanceled(c,a)}finally{c.forEach(function(a){a.__count--;if(b&&0===a.__count)b.onInteractionScheduledWorkCompleted(a)})}};return d};
diff --git a/node_modules/scheduler/cjs/scheduler-unstable_mock.development.js b/node_modules/scheduler/cjs/scheduler-unstable_mock.development.js
new file mode 100644
index 0000000..a143004
--- /dev/null
+++ b/node_modules/scheduler/cjs/scheduler-unstable_mock.development.js
@@ -0,0 +1,857 @@
+/** @license React v0.19.1
+ * scheduler-unstable_mock.development.js
+ *
+ * Copyright (c) Facebook, Inc. and its affiliates.
+ *
+ * This source code is licensed under the MIT license found in the
+ * LICENSE file in the root directory of this source tree.
+ */
+
+'use strict';
+
+
+
+if (process.env.NODE_ENV !== "production") {
+ (function() {
+'use strict';
+
+var enableSchedulerDebugging = false;
+var enableProfiling = true;
+
+var currentTime = 0;
+var scheduledCallback = null;
+var scheduledTimeout = null;
+var timeoutTime = -1;
+var yieldedValues = null;
+var expectedNumberOfYields = -1;
+var didStop = false;
+var isFlushing = false;
+var needsPaint = false;
+var shouldYieldForPaint = false;
+function requestHostCallback(callback) {
+ scheduledCallback = callback;
+}
+function requestHostTimeout(callback, ms) {
+ scheduledTimeout = callback;
+ timeoutTime = currentTime + ms;
+}
+function cancelHostTimeout() {
+ scheduledTimeout = null;
+ timeoutTime = -1;
+}
+function shouldYieldToHost() {
+ if (expectedNumberOfYields !== -1 && yieldedValues !== null && yieldedValues.length >= expectedNumberOfYields || shouldYieldForPaint && needsPaint) {
+ // We yielded at least as many values as expected. Stop flushing.
+ didStop = true;
+ return true;
+ }
+
+ return false;
+}
+function getCurrentTime() {
+ return currentTime;
+}
+function forceFrameRate() {// No-op
+}
+
+function unstable_flushNumberOfYields(count) {
+ if (isFlushing) {
+ throw new Error('Already flushing work.');
+ }
+
+ if (scheduledCallback !== null) {
+ var cb = scheduledCallback;
+ expectedNumberOfYields = count;
+ isFlushing = true;
+
+ try {
+ var hasMoreWork = true;
+
+ do {
+ hasMoreWork = cb(true, currentTime);
+ } while (hasMoreWork && !didStop);
+
+ if (!hasMoreWork) {
+ scheduledCallback = null;
+ }
+ } finally {
+ expectedNumberOfYields = -1;
+ didStop = false;
+ isFlushing = false;
+ }
+ }
+}
+function unstable_flushUntilNextPaint() {
+ if (isFlushing) {
+ throw new Error('Already flushing work.');
+ }
+
+ if (scheduledCallback !== null) {
+ var cb = scheduledCallback;
+ shouldYieldForPaint = true;
+ needsPaint = false;
+ isFlushing = true;
+
+ try {
+ var hasMoreWork = true;
+
+ do {
+ hasMoreWork = cb(true, currentTime);
+ } while (hasMoreWork && !didStop);
+
+ if (!hasMoreWork) {
+ scheduledCallback = null;
+ }
+ } finally {
+ shouldYieldForPaint = false;
+ didStop = false;
+ isFlushing = false;
+ }
+ }
+}
+function unstable_flushExpired() {
+ if (isFlushing) {
+ throw new Error('Already flushing work.');
+ }
+
+ if (scheduledCallback !== null) {
+ isFlushing = true;
+
+ try {
+ var hasMoreWork = scheduledCallback(false, currentTime);
+
+ if (!hasMoreWork) {
+ scheduledCallback = null;
+ }
+ } finally {
+ isFlushing = false;
+ }
+ }
+}
+function unstable_flushAllWithoutAsserting() {
+ // Returns false if no work was flushed.
+ if (isFlushing) {
+ throw new Error('Already flushing work.');
+ }
+
+ if (scheduledCallback !== null) {
+ var cb = scheduledCallback;
+ isFlushing = true;
+
+ try {
+ var hasMoreWork = true;
+
+ do {
+ hasMoreWork = cb(true, currentTime);
+ } while (hasMoreWork);
+
+ if (!hasMoreWork) {
+ scheduledCallback = null;
+ }
+
+ return true;
+ } finally {
+ isFlushing = false;
+ }
+ } else {
+ return false;
+ }
+}
+function unstable_clearYields() {
+ if (yieldedValues === null) {
+ return [];
+ }
+
+ var values = yieldedValues;
+ yieldedValues = null;
+ return values;
+}
+function unstable_flushAll() {
+ if (yieldedValues !== null) {
+ throw new Error('Log is not empty. Assert on the log of yielded values before ' + 'flushing additional work.');
+ }
+
+ unstable_flushAllWithoutAsserting();
+
+ if (yieldedValues !== null) {
+ throw new Error('While flushing work, something yielded a value. Use an ' + 'assertion helper to assert on the log of yielded values, e.g. ' + 'expect(Scheduler).toFlushAndYield([...])');
+ }
+}
+function unstable_yieldValue(value) {
+ if (yieldedValues === null) {
+ yieldedValues = [value];
+ } else {
+ yieldedValues.push(value);
+ }
+}
+function unstable_advanceTime(ms) {
+ currentTime += ms;
+
+ if (scheduledTimeout !== null && timeoutTime <= currentTime) {
+ scheduledTimeout(currentTime);
+ timeoutTime = -1;
+ scheduledTimeout = null;
+ }
+}
+function requestPaint() {
+ needsPaint = true;
+}
+
+function push(heap, node) {
+ var index = heap.length;
+ heap.push(node);
+ siftUp(heap, node, index);
+}
+function peek(heap) {
+ var first = heap[0];
+ return first === undefined ? null : first;
+}
+function pop(heap) {
+ var first = heap[0];
+
+ if (first !== undefined) {
+ var last = heap.pop();
+
+ if (last !== first) {
+ heap[0] = last;
+ siftDown(heap, last, 0);
+ }
+
+ return first;
+ } else {
+ return null;
+ }
+}
+
+function siftUp(heap, node, i) {
+ var index = i;
+
+ while (true) {
+ var parentIndex = index - 1 >>> 1;
+ var parent = heap[parentIndex];
+
+ if (parent !== undefined && compare(parent, node) > 0) {
+ // The parent is larger. Swap positions.
+ heap[parentIndex] = node;
+ heap[index] = parent;
+ index = parentIndex;
+ } else {
+ // The parent is smaller. Exit.
+ return;
+ }
+ }
+}
+
+function siftDown(heap, node, i) {
+ var index = i;
+ var length = heap.length;
+
+ while (index < length) {
+ var leftIndex = (index + 1) * 2 - 1;
+ var left = heap[leftIndex];
+ var rightIndex = leftIndex + 1;
+ var right = heap[rightIndex]; // If the left or right node is smaller, swap with the smaller of those.
+
+ if (left !== undefined && compare(left, node) < 0) {
+ if (right !== undefined && compare(right, left) < 0) {
+ heap[index] = right;
+ heap[rightIndex] = node;
+ index = rightIndex;
+ } else {
+ heap[index] = left;
+ heap[leftIndex] = node;
+ index = leftIndex;
+ }
+ } else if (right !== undefined && compare(right, node) < 0) {
+ heap[index] = right;
+ heap[rightIndex] = node;
+ index = rightIndex;
+ } else {
+ // Neither child is smaller. Exit.
+ return;
+ }
+ }
+}
+
+function compare(a, b) {
+ // Compare sort index first, then task id.
+ var diff = a.sortIndex - b.sortIndex;
+ return diff !== 0 ? diff : a.id - b.id;
+}
+
+// TODO: Use symbols?
+var NoPriority = 0;
+var ImmediatePriority = 1;
+var UserBlockingPriority = 2;
+var NormalPriority = 3;
+var LowPriority = 4;
+var IdlePriority = 5;
+
+var runIdCounter = 0;
+var mainThreadIdCounter = 0;
+var profilingStateSize = 4;
+var sharedProfilingBuffer = // $FlowFixMe Flow doesn't know about SharedArrayBuffer
+typeof SharedArrayBuffer === 'function' ? new SharedArrayBuffer(profilingStateSize * Int32Array.BYTES_PER_ELEMENT) : // $FlowFixMe Flow doesn't know about ArrayBuffer
+typeof ArrayBuffer === 'function' ? new ArrayBuffer(profilingStateSize * Int32Array.BYTES_PER_ELEMENT) : null // Don't crash the init path on IE9
+;
+var profilingState = sharedProfilingBuffer !== null ? new Int32Array(sharedProfilingBuffer) : []; // We can't read this but it helps save bytes for null checks
+
+var PRIORITY = 0;
+var CURRENT_TASK_ID = 1;
+var CURRENT_RUN_ID = 2;
+var QUEUE_SIZE = 3;
+
+{
+ profilingState[PRIORITY] = NoPriority; // This is maintained with a counter, because the size of the priority queue
+ // array might include canceled tasks.
+
+ profilingState[QUEUE_SIZE] = 0;
+ profilingState[CURRENT_TASK_ID] = 0;
+} // Bytes per element is 4
+
+
+var INITIAL_EVENT_LOG_SIZE = 131072;
+var MAX_EVENT_LOG_SIZE = 524288; // Equivalent to 2 megabytes
+
+var eventLogSize = 0;
+var eventLogBuffer = null;
+var eventLog = null;
+var eventLogIndex = 0;
+var TaskStartEvent = 1;
+var TaskCompleteEvent = 2;
+var TaskErrorEvent = 3;
+var TaskCancelEvent = 4;
+var TaskRunEvent = 5;
+var TaskYieldEvent = 6;
+var SchedulerSuspendEvent = 7;
+var SchedulerResumeEvent = 8;
+
+function logEvent(entries) {
+ if (eventLog !== null) {
+ var offset = eventLogIndex;
+ eventLogIndex += entries.length;
+
+ if (eventLogIndex + 1 > eventLogSize) {
+ eventLogSize *= 2;
+
+ if (eventLogSize > MAX_EVENT_LOG_SIZE) {
+ // Using console['error'] to evade Babel and ESLint
+ console['error']("Scheduler Profiling: Event log exceeded maximum size. Don't " + 'forget to call `stopLoggingProfilingEvents()`.');
+ stopLoggingProfilingEvents();
+ return;
+ }
+
+ var newEventLog = new Int32Array(eventLogSize * 4);
+ newEventLog.set(eventLog);
+ eventLogBuffer = newEventLog.buffer;
+ eventLog = newEventLog;
+ }
+
+ eventLog.set(entries, offset);
+ }
+}
+
+function startLoggingProfilingEvents() {
+ eventLogSize = INITIAL_EVENT_LOG_SIZE;
+ eventLogBuffer = new ArrayBuffer(eventLogSize * 4);
+ eventLog = new Int32Array(eventLogBuffer);
+ eventLogIndex = 0;
+}
+function stopLoggingProfilingEvents() {
+ var buffer = eventLogBuffer;
+ eventLogSize = 0;
+ eventLogBuffer = null;
+ eventLog = null;
+ eventLogIndex = 0;
+ return buffer;
+}
+function markTaskStart(task, ms) {
+ {
+ profilingState[QUEUE_SIZE]++;
+
+ if (eventLog !== null) {
+ // performance.now returns a float, representing milliseconds. When the
+ // event is logged, it's coerced to an int. Convert to microseconds to
+ // maintain extra degrees of precision.
+ logEvent([TaskStartEvent, ms * 1000, task.id, task.priorityLevel]);
+ }
+ }
+}
+function markTaskCompleted(task, ms) {
+ {
+ profilingState[PRIORITY] = NoPriority;
+ profilingState[CURRENT_TASK_ID] = 0;
+ profilingState[QUEUE_SIZE]--;
+
+ if (eventLog !== null) {
+ logEvent([TaskCompleteEvent, ms * 1000, task.id]);
+ }
+ }
+}
+function markTaskCanceled(task, ms) {
+ {
+ profilingState[QUEUE_SIZE]--;
+
+ if (eventLog !== null) {
+ logEvent([TaskCancelEvent, ms * 1000, task.id]);
+ }
+ }
+}
+function markTaskErrored(task, ms) {
+ {
+ profilingState[PRIORITY] = NoPriority;
+ profilingState[CURRENT_TASK_ID] = 0;
+ profilingState[QUEUE_SIZE]--;
+
+ if (eventLog !== null) {
+ logEvent([TaskErrorEvent, ms * 1000, task.id]);
+ }
+ }
+}
+function markTaskRun(task, ms) {
+ {
+ runIdCounter++;
+ profilingState[PRIORITY] = task.priorityLevel;
+ profilingState[CURRENT_TASK_ID] = task.id;
+ profilingState[CURRENT_RUN_ID] = runIdCounter;
+
+ if (eventLog !== null) {
+ logEvent([TaskRunEvent, ms * 1000, task.id, runIdCounter]);
+ }
+ }
+}
+function markTaskYield(task, ms) {
+ {
+ profilingState[PRIORITY] = NoPriority;
+ profilingState[CURRENT_TASK_ID] = 0;
+ profilingState[CURRENT_RUN_ID] = 0;
+
+ if (eventLog !== null) {
+ logEvent([TaskYieldEvent, ms * 1000, task.id, runIdCounter]);
+ }
+ }
+}
+function markSchedulerSuspended(ms) {
+ {
+ mainThreadIdCounter++;
+
+ if (eventLog !== null) {
+ logEvent([SchedulerSuspendEvent, ms * 1000, mainThreadIdCounter]);
+ }
+ }
+}
+function markSchedulerUnsuspended(ms) {
+ {
+ if (eventLog !== null) {
+ logEvent([SchedulerResumeEvent, ms * 1000, mainThreadIdCounter]);
+ }
+ }
+}
+
+/* eslint-disable no-var */
+// Math.pow(2, 30) - 1
+// 0b111111111111111111111111111111
+
+var maxSigned31BitInt = 1073741823; // Times out immediately
+
+var IMMEDIATE_PRIORITY_TIMEOUT = -1; // Eventually times out
+
+var USER_BLOCKING_PRIORITY = 250;
+var NORMAL_PRIORITY_TIMEOUT = 5000;
+var LOW_PRIORITY_TIMEOUT = 10000; // Never times out
+
+var IDLE_PRIORITY = maxSigned31BitInt; // Tasks are stored on a min heap
+
+var taskQueue = [];
+var timerQueue = []; // Incrementing id counter. Used to maintain insertion order.
+
+var taskIdCounter = 1; // Pausing the scheduler is useful for debugging.
+var currentTask = null;
+var currentPriorityLevel = NormalPriority; // This is set while performing work, to prevent re-entrancy.
+
+var isPerformingWork = false;
+var isHostCallbackScheduled = false;
+var isHostTimeoutScheduled = false;
+
+function advanceTimers(currentTime) {
+ // Check for tasks that are no longer delayed and add them to the queue.
+ var timer = peek(timerQueue);
+
+ while (timer !== null) {
+ if (timer.callback === null) {
+ // Timer was cancelled.
+ pop(timerQueue);
+ } else if (timer.startTime <= currentTime) {
+ // Timer fired. Transfer to the task queue.
+ pop(timerQueue);
+ timer.sortIndex = timer.expirationTime;
+ push(taskQueue, timer);
+
+ {
+ markTaskStart(timer, currentTime);
+ timer.isQueued = true;
+ }
+ } else {
+ // Remaining timers are pending.
+ return;
+ }
+
+ timer = peek(timerQueue);
+ }
+}
+
+function handleTimeout(currentTime) {
+ isHostTimeoutScheduled = false;
+ advanceTimers(currentTime);
+
+ if (!isHostCallbackScheduled) {
+ if (peek(taskQueue) !== null) {
+ isHostCallbackScheduled = true;
+ requestHostCallback(flushWork);
+ } else {
+ var firstTimer = peek(timerQueue);
+
+ if (firstTimer !== null) {
+ requestHostTimeout(handleTimeout, firstTimer.startTime - currentTime);
+ }
+ }
+ }
+}
+
+function flushWork(hasTimeRemaining, initialTime) {
+ {
+ markSchedulerUnsuspended(initialTime);
+ } // We'll need a host callback the next time work is scheduled.
+
+
+ isHostCallbackScheduled = false;
+
+ if (isHostTimeoutScheduled) {
+ // We scheduled a timeout but it's no longer needed. Cancel it.
+ isHostTimeoutScheduled = false;
+ cancelHostTimeout();
+ }
+
+ isPerformingWork = true;
+ var previousPriorityLevel = currentPriorityLevel;
+
+ try {
+ if (enableProfiling) {
+ try {
+ return workLoop(hasTimeRemaining, initialTime);
+ } catch (error) {
+ if (currentTask !== null) {
+ var currentTime = getCurrentTime();
+ markTaskErrored(currentTask, currentTime);
+ currentTask.isQueued = false;
+ }
+
+ throw error;
+ }
+ } else {
+ // No catch in prod codepath.
+ return workLoop(hasTimeRemaining, initialTime);
+ }
+ } finally {
+ currentTask = null;
+ currentPriorityLevel = previousPriorityLevel;
+ isPerformingWork = false;
+
+ {
+ var _currentTime = getCurrentTime();
+
+ markSchedulerSuspended(_currentTime);
+ }
+ }
+}
+
+function workLoop(hasTimeRemaining, initialTime) {
+ var currentTime = initialTime;
+ advanceTimers(currentTime);
+ currentTask = peek(taskQueue);
+
+ while (currentTask !== null && !(enableSchedulerDebugging )) {
+ if (currentTask.expirationTime > currentTime && (!hasTimeRemaining || shouldYieldToHost())) {
+ // This currentTask hasn't expired, and we've reached the deadline.
+ break;
+ }
+
+ var callback = currentTask.callback;
+
+ if (callback !== null) {
+ currentTask.callback = null;
+ currentPriorityLevel = currentTask.priorityLevel;
+ var didUserCallbackTimeout = currentTask.expirationTime <= currentTime;
+ markTaskRun(currentTask, currentTime);
+ var continuationCallback = callback(didUserCallbackTimeout);
+ currentTime = getCurrentTime();
+
+ if (typeof continuationCallback === 'function') {
+ currentTask.callback = continuationCallback;
+ markTaskYield(currentTask, currentTime);
+ } else {
+ {
+ markTaskCompleted(currentTask, currentTime);
+ currentTask.isQueued = false;
+ }
+
+ if (currentTask === peek(taskQueue)) {
+ pop(taskQueue);
+ }
+ }
+
+ advanceTimers(currentTime);
+ } else {
+ pop(taskQueue);
+ }
+
+ currentTask = peek(taskQueue);
+ } // Return whether there's additional work
+
+
+ if (currentTask !== null) {
+ return true;
+ } else {
+ var firstTimer = peek(timerQueue);
+
+ if (firstTimer !== null) {
+ requestHostTimeout(handleTimeout, firstTimer.startTime - currentTime);
+ }
+
+ return false;
+ }
+}
+
+function unstable_runWithPriority(priorityLevel, eventHandler) {
+ switch (priorityLevel) {
+ case ImmediatePriority:
+ case UserBlockingPriority:
+ case NormalPriority:
+ case LowPriority:
+ case IdlePriority:
+ break;
+
+ default:
+ priorityLevel = NormalPriority;
+ }
+
+ var previousPriorityLevel = currentPriorityLevel;
+ currentPriorityLevel = priorityLevel;
+
+ try {
+ return eventHandler();
+ } finally {
+ currentPriorityLevel = previousPriorityLevel;
+ }
+}
+
+function unstable_next(eventHandler) {
+ var priorityLevel;
+
+ switch (currentPriorityLevel) {
+ case ImmediatePriority:
+ case UserBlockingPriority:
+ case NormalPriority:
+ // Shift down to normal priority
+ priorityLevel = NormalPriority;
+ break;
+
+ default:
+ // Anything lower than normal priority should remain at the current level.
+ priorityLevel = currentPriorityLevel;
+ break;
+ }
+
+ var previousPriorityLevel = currentPriorityLevel;
+ currentPriorityLevel = priorityLevel;
+
+ try {
+ return eventHandler();
+ } finally {
+ currentPriorityLevel = previousPriorityLevel;
+ }
+}
+
+function unstable_wrapCallback(callback) {
+ var parentPriorityLevel = currentPriorityLevel;
+ return function () {
+ // This is a fork of runWithPriority, inlined for performance.
+ var previousPriorityLevel = currentPriorityLevel;
+ currentPriorityLevel = parentPriorityLevel;
+
+ try {
+ return callback.apply(this, arguments);
+ } finally {
+ currentPriorityLevel = previousPriorityLevel;
+ }
+ };
+}
+
+function timeoutForPriorityLevel(priorityLevel) {
+ switch (priorityLevel) {
+ case ImmediatePriority:
+ return IMMEDIATE_PRIORITY_TIMEOUT;
+
+ case UserBlockingPriority:
+ return USER_BLOCKING_PRIORITY;
+
+ case IdlePriority:
+ return IDLE_PRIORITY;
+
+ case LowPriority:
+ return LOW_PRIORITY_TIMEOUT;
+
+ case NormalPriority:
+ default:
+ return NORMAL_PRIORITY_TIMEOUT;
+ }
+}
+
+function unstable_scheduleCallback(priorityLevel, callback, options) {
+ var currentTime = getCurrentTime();
+ var startTime;
+ var timeout;
+
+ if (typeof options === 'object' && options !== null) {
+ var delay = options.delay;
+
+ if (typeof delay === 'number' && delay > 0) {
+ startTime = currentTime + delay;
+ } else {
+ startTime = currentTime;
+ }
+
+ timeout = typeof options.timeout === 'number' ? options.timeout : timeoutForPriorityLevel(priorityLevel);
+ } else {
+ timeout = timeoutForPriorityLevel(priorityLevel);
+ startTime = currentTime;
+ }
+
+ var expirationTime = startTime + timeout;
+ var newTask = {
+ id: taskIdCounter++,
+ callback: callback,
+ priorityLevel: priorityLevel,
+ startTime: startTime,
+ expirationTime: expirationTime,
+ sortIndex: -1
+ };
+
+ {
+ newTask.isQueued = false;
+ }
+
+ if (startTime > currentTime) {
+ // This is a delayed task.
+ newTask.sortIndex = startTime;
+ push(timerQueue, newTask);
+
+ if (peek(taskQueue) === null && newTask === peek(timerQueue)) {
+ // All tasks are delayed, and this is the task with the earliest delay.
+ if (isHostTimeoutScheduled) {
+ // Cancel an existing timeout.
+ cancelHostTimeout();
+ } else {
+ isHostTimeoutScheduled = true;
+ } // Schedule a timeout.
+
+
+ requestHostTimeout(handleTimeout, startTime - currentTime);
+ }
+ } else {
+ newTask.sortIndex = expirationTime;
+ push(taskQueue, newTask);
+
+ {
+ markTaskStart(newTask, currentTime);
+ newTask.isQueued = true;
+ } // Schedule a host callback, if needed. If we're already performing work,
+ // wait until the next time we yield.
+
+
+ if (!isHostCallbackScheduled && !isPerformingWork) {
+ isHostCallbackScheduled = true;
+ requestHostCallback(flushWork);
+ }
+ }
+
+ return newTask;
+}
+
+function unstable_pauseExecution() {
+}
+
+function unstable_continueExecution() {
+
+ if (!isHostCallbackScheduled && !isPerformingWork) {
+ isHostCallbackScheduled = true;
+ requestHostCallback(flushWork);
+ }
+}
+
+function unstable_getFirstCallbackNode() {
+ return peek(taskQueue);
+}
+
+function unstable_cancelCallback(task) {
+ {
+ if (task.isQueued) {
+ var currentTime = getCurrentTime();
+ markTaskCanceled(task, currentTime);
+ task.isQueued = false;
+ }
+ } // Null out the callback to indicate the task has been canceled. (Can't
+ // remove from the queue because you can't remove arbitrary nodes from an
+ // array based heap, only the first one.)
+
+
+ task.callback = null;
+}
+
+function unstable_getCurrentPriorityLevel() {
+ return currentPriorityLevel;
+}
+
+function unstable_shouldYield() {
+ var currentTime = getCurrentTime();
+ advanceTimers(currentTime);
+ var firstTask = peek(taskQueue);
+ return firstTask !== currentTask && currentTask !== null && firstTask !== null && firstTask.callback !== null && firstTask.startTime <= currentTime && firstTask.expirationTime < currentTask.expirationTime || shouldYieldToHost();
+}
+
+var unstable_requestPaint = requestPaint;
+var unstable_Profiling = {
+ startLoggingProfilingEvents: startLoggingProfilingEvents,
+ stopLoggingProfilingEvents: stopLoggingProfilingEvents,
+ sharedProfilingBuffer: sharedProfilingBuffer
+} ;
+
+exports.unstable_IdlePriority = IdlePriority;
+exports.unstable_ImmediatePriority = ImmediatePriority;
+exports.unstable_LowPriority = LowPriority;
+exports.unstable_NormalPriority = NormalPriority;
+exports.unstable_Profiling = unstable_Profiling;
+exports.unstable_UserBlockingPriority = UserBlockingPriority;
+exports.unstable_advanceTime = unstable_advanceTime;
+exports.unstable_cancelCallback = unstable_cancelCallback;
+exports.unstable_clearYields = unstable_clearYields;
+exports.unstable_continueExecution = unstable_continueExecution;
+exports.unstable_flushAll = unstable_flushAll;
+exports.unstable_flushAllWithoutAsserting = unstable_flushAllWithoutAsserting;
+exports.unstable_flushExpired = unstable_flushExpired;
+exports.unstable_flushNumberOfYields = unstable_flushNumberOfYields;
+exports.unstable_flushUntilNextPaint = unstable_flushUntilNextPaint;
+exports.unstable_forceFrameRate = forceFrameRate;
+exports.unstable_getCurrentPriorityLevel = unstable_getCurrentPriorityLevel;
+exports.unstable_getFirstCallbackNode = unstable_getFirstCallbackNode;
+exports.unstable_next = unstable_next;
+exports.unstable_now = getCurrentTime;
+exports.unstable_pauseExecution = unstable_pauseExecution;
+exports.unstable_requestPaint = unstable_requestPaint;
+exports.unstable_runWithPriority = unstable_runWithPriority;
+exports.unstable_scheduleCallback = unstable_scheduleCallback;
+exports.unstable_shouldYield = unstable_shouldYield;
+exports.unstable_wrapCallback = unstable_wrapCallback;
+exports.unstable_yieldValue = unstable_yieldValue;
+ })();
+}
diff --git a/node_modules/scheduler/cjs/scheduler-unstable_mock.production.min.js b/node_modules/scheduler/cjs/scheduler-unstable_mock.production.min.js
new file mode 100644
index 0000000..4c5d1bb
--- /dev/null
+++ b/node_modules/scheduler/cjs/scheduler-unstable_mock.production.min.js
@@ -0,0 +1,20 @@
+/** @license React v0.19.1
+ * scheduler-unstable_mock.production.min.js
+ *
+ * Copyright (c) Facebook, Inc. and its affiliates.
+ *
+ * This source code is licensed under the MIT license found in the
+ * LICENSE file in the root directory of this source tree.
+ */
+
+'use strict';var f=0,g=null,h=null,k=-1,l=null,m=-1,n=!1,p=!1,q=!1,r=!1;function t(){return-1!==m&&null!==l&&l.length>=m||r&&q?n=!0:!1}function x(){if(p)throw Error("Already flushing work.");if(null!==g){var a=g;p=!0;try{var b=!0;do b=a(!0,f);while(b);b||(g=null);return!0}finally{p=!1}}else return!1}function z(a,b){var c=a.length;a.push(b);a:for(;;){var d=c-1>>>1,e=a[d];if(void 0!==e&&0<A(e,b))a[d]=b,a[c]=e,c=d;else break a}}function B(a){a=a[0];return void 0===a?null:a}
+function C(a){var b=a[0];if(void 0!==b){var c=a.pop();if(c!==b){a[0]=c;a:for(var d=0,e=a.length;d<e;){var u=2*(d+1)-1,v=a[u],w=u+1,y=a[w];if(void 0!==v&&0>A(v,c))void 0!==y&&0>A(y,v)?(a[d]=y,a[w]=c,d=w):(a[d]=v,a[u]=c,d=u);else if(void 0!==y&&0>A(y,c))a[d]=y,a[w]=c,d=w;else break a}}return b}return null}function A(a,b){var c=a.sortIndex-b.sortIndex;return 0!==c?c:a.id-b.id}var D=[],E=[],F=1,G=null,H=3,I=!1,J=!1,K=!1;
+function L(a){for(var b=B(E);null!==b;){if(null===b.callback)C(E);else if(b.startTime<=a)C(E),b.sortIndex=b.expirationTime,z(D,b);else break;b=B(E)}}function M(a){K=!1;L(a);if(!J)if(null!==B(D))J=!0,g=N;else{var b=B(E);null!==b&&(a=b.startTime-a,h=M,k=f+a)}}
+function N(a,b){J=!1;K&&(K=!1,h=null,k=-1);I=!0;var c=H;try{L(b);for(G=B(D);null!==G&&(!(G.expirationTime>b)||a&&!t());){var d=G.callback;if(null!==d){G.callback=null;H=G.priorityLevel;var e=d(G.expirationTime<=b);b=f;"function"===typeof e?G.callback=e:G===B(D)&&C(D);L(b)}else C(D);G=B(D)}if(null!==G)var u=!0;else{var v=B(E);if(null!==v){var w=v.startTime-b;h=M;k=f+w}u=!1}return u}finally{G=null,H=c,I=!1}}
+function O(a){switch(a){case 1:return-1;case 2:return 250;case 5:return 1073741823;case 4:return 1E4;default:return 5E3}}exports.unstable_IdlePriority=5;exports.unstable_ImmediatePriority=1;exports.unstable_LowPriority=4;exports.unstable_NormalPriority=3;exports.unstable_Profiling=null;exports.unstable_UserBlockingPriority=2;exports.unstable_advanceTime=function(a){f+=a;null!==h&&k<=f&&(h(f),k=-1,h=null)};exports.unstable_cancelCallback=function(a){a.callback=null};
+exports.unstable_clearYields=function(){if(null===l)return[];var a=l;l=null;return a};exports.unstable_continueExecution=function(){J||I||(J=!0,g=N)};exports.unstable_flushAll=function(){if(null!==l)throw Error("Log is not empty. Assert on the log of yielded values before flushing additional work.");x();if(null!==l)throw Error("While flushing work, something yielded a value. Use an assertion helper to assert on the log of yielded values, e.g. expect(Scheduler).toFlushAndYield([...])");};
+exports.unstable_flushAllWithoutAsserting=x;exports.unstable_flushExpired=function(){if(p)throw Error("Already flushing work.");if(null!==g){p=!0;try{g(!1,f)||(g=null)}finally{p=!1}}};exports.unstable_flushNumberOfYields=function(a){if(p)throw Error("Already flushing work.");if(null!==g){var b=g;m=a;p=!0;try{a=!0;do a=b(!0,f);while(a&&!n);a||(g=null)}finally{m=-1,p=n=!1}}};
+exports.unstable_flushUntilNextPaint=function(){if(p)throw Error("Already flushing work.");if(null!==g){var a=g;r=!0;q=!1;p=!0;try{var b=!0;do b=a(!0,f);while(b&&!n);b||(g=null)}finally{p=n=r=!1}}};exports.unstable_forceFrameRate=function(){};exports.unstable_getCurrentPriorityLevel=function(){return H};exports.unstable_getFirstCallbackNode=function(){return B(D)};exports.unstable_next=function(a){switch(H){case 1:case 2:case 3:var b=3;break;default:b=H}var c=H;H=b;try{return a()}finally{H=c}};
+exports.unstable_now=function(){return f};exports.unstable_pauseExecution=function(){};exports.unstable_requestPaint=function(){q=!0};exports.unstable_runWithPriority=function(a,b){switch(a){case 1:case 2:case 3:case 4:case 5:break;default:a=3}var c=H;H=a;try{return b()}finally{H=c}};
+exports.unstable_scheduleCallback=function(a,b,c){var d=f;if("object"===typeof c&&null!==c){var e=c.delay;e="number"===typeof e&&0<e?d+e:d;c="number"===typeof c.timeout?c.timeout:O(a)}else c=O(a),e=d;c=e+c;a={id:F++,callback:b,priorityLevel:a,startTime:e,expirationTime:c,sortIndex:-1};e>d?(a.sortIndex=e,z(E,a),null===B(D)&&a===B(E)&&(K?(h=null,k=-1):K=!0,h=M,k=f+(e-d))):(a.sortIndex=c,z(D,a),J||I||(J=!0,g=N));return a};
+exports.unstable_shouldYield=function(){var a=f;L(a);var b=B(D);return b!==G&&null!==G&&null!==b&&null!==b.callback&&b.startTime<=a&&b.expirationTime<G.expirationTime||t()};exports.unstable_wrapCallback=function(a){var b=H;return function(){var c=H;H=b;try{return a.apply(this,arguments)}finally{H=c}}};exports.unstable_yieldValue=function(a){null===l?l=[a]:l.push(a)};
diff --git a/node_modules/scheduler/cjs/scheduler.development.js b/node_modules/scheduler/cjs/scheduler.development.js
new file mode 100644
index 0000000..bfc99a2
--- /dev/null
+++ b/node_modules/scheduler/cjs/scheduler.development.js
@@ -0,0 +1,858 @@
+/** @license React v0.19.1
+ * scheduler.development.js
+ *
+ * Copyright (c) Facebook, Inc. and its affiliates.
+ *
+ * This source code is licensed under the MIT license found in the
+ * LICENSE file in the root directory of this source tree.
+ */
+
+'use strict';
+
+
+
+if (process.env.NODE_ENV !== "production") {
+ (function() {
+'use strict';
+
+var enableSchedulerDebugging = false;
+var enableProfiling = true;
+
+var requestHostCallback;
+var requestHostTimeout;
+var cancelHostTimeout;
+var shouldYieldToHost;
+var requestPaint;
+
+if ( // If Scheduler runs in a non-DOM environment, it falls back to a naive
+// implementation using setTimeout.
+typeof window === 'undefined' || // Check if MessageChannel is supported, too.
+typeof MessageChannel !== 'function') {
+ // If this accidentally gets imported in a non-browser environment, e.g. JavaScriptCore,
+ // fallback to a naive implementation.
+ var _callback = null;
+ var _timeoutID = null;
+
+ var _flushCallback = function () {
+ if (_callback !== null) {
+ try {
+ var currentTime = exports.unstable_now();
+ var hasRemainingTime = true;
+
+ _callback(hasRemainingTime, currentTime);
+
+ _callback = null;
+ } catch (e) {
+ setTimeout(_flushCallback, 0);
+ throw e;
+ }
+ }
+ };
+
+ var initialTime = Date.now();
+
+ exports.unstable_now = function () {
+ return Date.now() - initialTime;
+ };
+
+ requestHostCallback = function (cb) {
+ if (_callback !== null) {
+ // Protect against re-entrancy.
+ setTimeout(requestHostCallback, 0, cb);
+ } else {
+ _callback = cb;
+ setTimeout(_flushCallback, 0);
+ }
+ };
+
+ requestHostTimeout = function (cb, ms) {
+ _timeoutID = setTimeout(cb, ms);
+ };
+
+ cancelHostTimeout = function () {
+ clearTimeout(_timeoutID);
+ };
+
+ shouldYieldToHost = function () {
+ return false;
+ };
+
+ requestPaint = exports.unstable_forceFrameRate = function () {};
+} else {
+ // Capture local references to native APIs, in case a polyfill overrides them.
+ var performance = window.performance;
+ var _Date = window.Date;
+ var _setTimeout = window.setTimeout;
+ var _clearTimeout = window.clearTimeout;
+
+ if (typeof console !== 'undefined') {
+ // TODO: Scheduler no longer requires these methods to be polyfilled. But
+ // maybe we want to continue warning if they don't exist, to preserve the
+ // option to rely on it in the future?
+ var requestAnimationFrame = window.requestAnimationFrame;
+ var cancelAnimationFrame = window.cancelAnimationFrame; // TODO: Remove fb.me link
+
+ if (typeof requestAnimationFrame !== 'function') {
+ // Using console['error'] to evade Babel and ESLint
+ console['error']("This browser doesn't support requestAnimationFrame. " + 'Make sure that you load a ' + 'polyfill in older browsers. https://fb.me/react-polyfills');
+ }
+
+ if (typeof cancelAnimationFrame !== 'function') {
+ // Using console['error'] to evade Babel and ESLint
+ console['error']("This browser doesn't support cancelAnimationFrame. " + 'Make sure that you load a ' + 'polyfill in older browsers. https://fb.me/react-polyfills');
+ }
+ }
+
+ if (typeof performance === 'object' && typeof performance.now === 'function') {
+ exports.unstable_now = function () {
+ return performance.now();
+ };
+ } else {
+ var _initialTime = _Date.now();
+
+ exports.unstable_now = function () {
+ return _Date.now() - _initialTime;
+ };
+ }
+
+ var isMessageLoopRunning = false;
+ var scheduledHostCallback = null;
+ var taskTimeoutID = -1; // Scheduler periodically yields in case there is other work on the main
+ // thread, like user events. By default, it yields multiple times per frame.
+ // It does not attempt to align with frame boundaries, since most tasks don't
+ // need to be frame aligned; for those that do, use requestAnimationFrame.
+
+ var yieldInterval = 5;
+ var deadline = 0; // TODO: Make this configurable
+
+ {
+ // `isInputPending` is not available. Since we have no way of knowing if
+ // there's pending input, always yield at the end of the frame.
+ shouldYieldToHost = function () {
+ return exports.unstable_now() >= deadline;
+ }; // Since we yield every frame regardless, `requestPaint` has no effect.
+
+
+ requestPaint = function () {};
+ }
+
+ exports.unstable_forceFrameRate = function (fps) {
+ if (fps < 0 || fps > 125) {
+ // Using console['error'] to evade Babel and ESLint
+ console['error']('forceFrameRate takes a positive int between 0 and 125, ' + 'forcing framerates higher than 125 fps is not unsupported');
+ return;
+ }
+
+ if (fps > 0) {
+ yieldInterval = Math.floor(1000 / fps);
+ } else {
+ // reset the framerate
+ yieldInterval = 5;
+ }
+ };
+
+ var performWorkUntilDeadline = function () {
+ if (scheduledHostCallback !== null) {
+ var currentTime = exports.unstable_now(); // Yield after `yieldInterval` ms, regardless of where we are in the vsync
+ // cycle. This means there's always time remaining at the beginning of
+ // the message event.
+
+ deadline = currentTime + yieldInterval;
+ var hasTimeRemaining = true;
+
+ try {
+ var hasMoreWork = scheduledHostCallback(hasTimeRemaining, currentTime);
+
+ if (!hasMoreWork) {
+ isMessageLoopRunning = false;
+ scheduledHostCallback = null;
+ } else {
+ // If there's more work, schedule the next message event at the end
+ // of the preceding one.
+ port.postMessage(null);
+ }
+ } catch (error) {
+ // If a scheduler task throws, exit the current browser task so the
+ // error can be observed.
+ port.postMessage(null);
+ throw error;
+ }
+ } else {
+ isMessageLoopRunning = false;
+ } // Yielding to the browser will give it a chance to paint, so we can
+ };
+
+ var channel = new MessageChannel();
+ var port = channel.port2;
+ channel.port1.onmessage = performWorkUntilDeadline;
+
+ requestHostCallback = function (callback) {
+ scheduledHostCallback = callback;
+
+ if (!isMessageLoopRunning) {
+ isMessageLoopRunning = true;
+ port.postMessage(null);
+ }
+ };
+
+ requestHostTimeout = function (callback, ms) {
+ taskTimeoutID = _setTimeout(function () {
+ callback(exports.unstable_now());
+ }, ms);
+ };
+
+ cancelHostTimeout = function () {
+ _clearTimeout(taskTimeoutID);
+
+ taskTimeoutID = -1;
+ };
+}
+
+function push(heap, node) {
+ var index = heap.length;
+ heap.push(node);
+ siftUp(heap, node, index);
+}
+function peek(heap) {
+ var first = heap[0];
+ return first === undefined ? null : first;
+}
+function pop(heap) {
+ var first = heap[0];
+
+ if (first !== undefined) {
+ var last = heap.pop();
+
+ if (last !== first) {
+ heap[0] = last;
+ siftDown(heap, last, 0);
+ }
+
+ return first;
+ } else {
+ return null;
+ }
+}
+
+function siftUp(heap, node, i) {
+ var index = i;
+
+ while (true) {
+ var parentIndex = index - 1 >>> 1;
+ var parent = heap[parentIndex];
+
+ if (parent !== undefined && compare(parent, node) > 0) {
+ // The parent is larger. Swap positions.
+ heap[parentIndex] = node;
+ heap[index] = parent;
+ index = parentIndex;
+ } else {
+ // The parent is smaller. Exit.
+ return;
+ }
+ }
+}
+
+function siftDown(heap, node, i) {
+ var index = i;
+ var length = heap.length;
+
+ while (index < length) {
+ var leftIndex = (index + 1) * 2 - 1;
+ var left = heap[leftIndex];
+ var rightIndex = leftIndex + 1;
+ var right = heap[rightIndex]; // If the left or right node is smaller, swap with the smaller of those.
+
+ if (left !== undefined && compare(left, node) < 0) {
+ if (right !== undefined && compare(right, left) < 0) {
+ heap[index] = right;
+ heap[rightIndex] = node;
+ index = rightIndex;
+ } else {
+ heap[index] = left;
+ heap[leftIndex] = node;
+ index = leftIndex;
+ }
+ } else if (right !== undefined && compare(right, node) < 0) {
+ heap[index] = right;
+ heap[rightIndex] = node;
+ index = rightIndex;
+ } else {
+ // Neither child is smaller. Exit.
+ return;
+ }
+ }
+}
+
+function compare(a, b) {
+ // Compare sort index first, then task id.
+ var diff = a.sortIndex - b.sortIndex;
+ return diff !== 0 ? diff : a.id - b.id;
+}
+
+// TODO: Use symbols?
+var NoPriority = 0;
+var ImmediatePriority = 1;
+var UserBlockingPriority = 2;
+var NormalPriority = 3;
+var LowPriority = 4;
+var IdlePriority = 5;
+
+var runIdCounter = 0;
+var mainThreadIdCounter = 0;
+var profilingStateSize = 4;
+var sharedProfilingBuffer = // $FlowFixMe Flow doesn't know about SharedArrayBuffer
+typeof SharedArrayBuffer === 'function' ? new SharedArrayBuffer(profilingStateSize * Int32Array.BYTES_PER_ELEMENT) : // $FlowFixMe Flow doesn't know about ArrayBuffer
+typeof ArrayBuffer === 'function' ? new ArrayBuffer(profilingStateSize * Int32Array.BYTES_PER_ELEMENT) : null // Don't crash the init path on IE9
+;
+var profilingState = sharedProfilingBuffer !== null ? new Int32Array(sharedProfilingBuffer) : []; // We can't read this but it helps save bytes for null checks
+
+var PRIORITY = 0;
+var CURRENT_TASK_ID = 1;
+var CURRENT_RUN_ID = 2;
+var QUEUE_SIZE = 3;
+
+{
+ profilingState[PRIORITY] = NoPriority; // This is maintained with a counter, because the size of the priority queue
+ // array might include canceled tasks.
+
+ profilingState[QUEUE_SIZE] = 0;
+ profilingState[CURRENT_TASK_ID] = 0;
+} // Bytes per element is 4
+
+
+var INITIAL_EVENT_LOG_SIZE = 131072;
+var MAX_EVENT_LOG_SIZE = 524288; // Equivalent to 2 megabytes
+
+var eventLogSize = 0;
+var eventLogBuffer = null;
+var eventLog = null;
+var eventLogIndex = 0;
+var TaskStartEvent = 1;
+var TaskCompleteEvent = 2;
+var TaskErrorEvent = 3;
+var TaskCancelEvent = 4;
+var TaskRunEvent = 5;
+var TaskYieldEvent = 6;
+var SchedulerSuspendEvent = 7;
+var SchedulerResumeEvent = 8;
+
+function logEvent(entries) {
+ if (eventLog !== null) {
+ var offset = eventLogIndex;
+ eventLogIndex += entries.length;
+
+ if (eventLogIndex + 1 > eventLogSize) {
+ eventLogSize *= 2;
+
+ if (eventLogSize > MAX_EVENT_LOG_SIZE) {
+ // Using console['error'] to evade Babel and ESLint
+ console['error']("Scheduler Profiling: Event log exceeded maximum size. Don't " + 'forget to call `stopLoggingProfilingEvents()`.');
+ stopLoggingProfilingEvents();
+ return;
+ }
+
+ var newEventLog = new Int32Array(eventLogSize * 4);
+ newEventLog.set(eventLog);
+ eventLogBuffer = newEventLog.buffer;
+ eventLog = newEventLog;
+ }
+
+ eventLog.set(entries, offset);
+ }
+}
+
+function startLoggingProfilingEvents() {
+ eventLogSize = INITIAL_EVENT_LOG_SIZE;
+ eventLogBuffer = new ArrayBuffer(eventLogSize * 4);
+ eventLog = new Int32Array(eventLogBuffer);
+ eventLogIndex = 0;
+}
+function stopLoggingProfilingEvents() {
+ var buffer = eventLogBuffer;
+ eventLogSize = 0;
+ eventLogBuffer = null;
+ eventLog = null;
+ eventLogIndex = 0;
+ return buffer;
+}
+function markTaskStart(task, ms) {
+ {
+ profilingState[QUEUE_SIZE]++;
+
+ if (eventLog !== null) {
+ // performance.now returns a float, representing milliseconds. When the
+ // event is logged, it's coerced to an int. Convert to microseconds to
+ // maintain extra degrees of precision.
+ logEvent([TaskStartEvent, ms * 1000, task.id, task.priorityLevel]);
+ }
+ }
+}
+function markTaskCompleted(task, ms) {
+ {
+ profilingState[PRIORITY] = NoPriority;
+ profilingState[CURRENT_TASK_ID] = 0;
+ profilingState[QUEUE_SIZE]--;
+
+ if (eventLog !== null) {
+ logEvent([TaskCompleteEvent, ms * 1000, task.id]);
+ }
+ }
+}
+function markTaskCanceled(task, ms) {
+ {
+ profilingState[QUEUE_SIZE]--;
+
+ if (eventLog !== null) {
+ logEvent([TaskCancelEvent, ms * 1000, task.id]);
+ }
+ }
+}
+function markTaskErrored(task, ms) {
+ {
+ profilingState[PRIORITY] = NoPriority;
+ profilingState[CURRENT_TASK_ID] = 0;
+ profilingState[QUEUE_SIZE]--;
+
+ if (eventLog !== null) {
+ logEvent([TaskErrorEvent, ms * 1000, task.id]);
+ }
+ }
+}
+function markTaskRun(task, ms) {
+ {
+ runIdCounter++;
+ profilingState[PRIORITY] = task.priorityLevel;
+ profilingState[CURRENT_TASK_ID] = task.id;
+ profilingState[CURRENT_RUN_ID] = runIdCounter;
+
+ if (eventLog !== null) {
+ logEvent([TaskRunEvent, ms * 1000, task.id, runIdCounter]);
+ }
+ }
+}
+function markTaskYield(task, ms) {
+ {
+ profilingState[PRIORITY] = NoPriority;
+ profilingState[CURRENT_TASK_ID] = 0;
+ profilingState[CURRENT_RUN_ID] = 0;
+
+ if (eventLog !== null) {
+ logEvent([TaskYieldEvent, ms * 1000, task.id, runIdCounter]);
+ }
+ }
+}
+function markSchedulerSuspended(ms) {
+ {
+ mainThreadIdCounter++;
+
+ if (eventLog !== null) {
+ logEvent([SchedulerSuspendEvent, ms * 1000, mainThreadIdCounter]);
+ }
+ }
+}
+function markSchedulerUnsuspended(ms) {
+ {
+ if (eventLog !== null) {
+ logEvent([SchedulerResumeEvent, ms * 1000, mainThreadIdCounter]);
+ }
+ }
+}
+
+/* eslint-disable no-var */
+// Math.pow(2, 30) - 1
+// 0b111111111111111111111111111111
+
+var maxSigned31BitInt = 1073741823; // Times out immediately
+
+var IMMEDIATE_PRIORITY_TIMEOUT = -1; // Eventually times out
+
+var USER_BLOCKING_PRIORITY = 250;
+var NORMAL_PRIORITY_TIMEOUT = 5000;
+var LOW_PRIORITY_TIMEOUT = 10000; // Never times out
+
+var IDLE_PRIORITY = maxSigned31BitInt; // Tasks are stored on a min heap
+
+var taskQueue = [];
+var timerQueue = []; // Incrementing id counter. Used to maintain insertion order.
+
+var taskIdCounter = 1; // Pausing the scheduler is useful for debugging.
+var currentTask = null;
+var currentPriorityLevel = NormalPriority; // This is set while performing work, to prevent re-entrancy.
+
+var isPerformingWork = false;
+var isHostCallbackScheduled = false;
+var isHostTimeoutScheduled = false;
+
+function advanceTimers(currentTime) {
+ // Check for tasks that are no longer delayed and add them to the queue.
+ var timer = peek(timerQueue);
+
+ while (timer !== null) {
+ if (timer.callback === null) {
+ // Timer was cancelled.
+ pop(timerQueue);
+ } else if (timer.startTime <= currentTime) {
+ // Timer fired. Transfer to the task queue.
+ pop(timerQueue);
+ timer.sortIndex = timer.expirationTime;
+ push(taskQueue, timer);
+
+ {
+ markTaskStart(timer, currentTime);
+ timer.isQueued = true;
+ }
+ } else {
+ // Remaining timers are pending.
+ return;
+ }
+
+ timer = peek(timerQueue);
+ }
+}
+
+function handleTimeout(currentTime) {
+ isHostTimeoutScheduled = false;
+ advanceTimers(currentTime);
+
+ if (!isHostCallbackScheduled) {
+ if (peek(taskQueue) !== null) {
+ isHostCallbackScheduled = true;
+ requestHostCallback(flushWork);
+ } else {
+ var firstTimer = peek(timerQueue);
+
+ if (firstTimer !== null) {
+ requestHostTimeout(handleTimeout, firstTimer.startTime - currentTime);
+ }
+ }
+ }
+}
+
+function flushWork(hasTimeRemaining, initialTime) {
+ {
+ markSchedulerUnsuspended(initialTime);
+ } // We'll need a host callback the next time work is scheduled.
+
+
+ isHostCallbackScheduled = false;
+
+ if (isHostTimeoutScheduled) {
+ // We scheduled a timeout but it's no longer needed. Cancel it.
+ isHostTimeoutScheduled = false;
+ cancelHostTimeout();
+ }
+
+ isPerformingWork = true;
+ var previousPriorityLevel = currentPriorityLevel;
+
+ try {
+ if (enableProfiling) {
+ try {
+ return workLoop(hasTimeRemaining, initialTime);
+ } catch (error) {
+ if (currentTask !== null) {
+ var currentTime = exports.unstable_now();
+ markTaskErrored(currentTask, currentTime);
+ currentTask.isQueued = false;
+ }
+
+ throw error;
+ }
+ } else {
+ // No catch in prod codepath.
+ return workLoop(hasTimeRemaining, initialTime);
+ }
+ } finally {
+ currentTask = null;
+ currentPriorityLevel = previousPriorityLevel;
+ isPerformingWork = false;
+
+ {
+ var _currentTime = exports.unstable_now();
+
+ markSchedulerSuspended(_currentTime);
+ }
+ }
+}
+
+function workLoop(hasTimeRemaining, initialTime) {
+ var currentTime = initialTime;
+ advanceTimers(currentTime);
+ currentTask = peek(taskQueue);
+
+ while (currentTask !== null && !(enableSchedulerDebugging )) {
+ if (currentTask.expirationTime > currentTime && (!hasTimeRemaining || shouldYieldToHost())) {
+ // This currentTask hasn't expired, and we've reached the deadline.
+ break;
+ }
+
+ var callback = currentTask.callback;
+
+ if (callback !== null) {
+ currentTask.callback = null;
+ currentPriorityLevel = currentTask.priorityLevel;
+ var didUserCallbackTimeout = currentTask.expirationTime <= currentTime;
+ markTaskRun(currentTask, currentTime);
+ var continuationCallback = callback(didUserCallbackTimeout);
+ currentTime = exports.unstable_now();
+
+ if (typeof continuationCallback === 'function') {
+ currentTask.callback = continuationCallback;
+ markTaskYield(currentTask, currentTime);
+ } else {
+ {
+ markTaskCompleted(currentTask, currentTime);
+ currentTask.isQueued = false;
+ }
+
+ if (currentTask === peek(taskQueue)) {
+ pop(taskQueue);
+ }
+ }
+
+ advanceTimers(currentTime);
+ } else {
+ pop(taskQueue);
+ }
+
+ currentTask = peek(taskQueue);
+ } // Return whether there's additional work
+
+
+ if (currentTask !== null) {
+ return true;
+ } else {
+ var firstTimer = peek(timerQueue);
+
+ if (firstTimer !== null) {
+ requestHostTimeout(handleTimeout, firstTimer.startTime - currentTime);
+ }
+
+ return false;
+ }
+}
+
+function unstable_runWithPriority(priorityLevel, eventHandler) {
+ switch (priorityLevel) {
+ case ImmediatePriority:
+ case UserBlockingPriority:
+ case NormalPriority:
+ case LowPriority:
+ case IdlePriority:
+ break;
+
+ default:
+ priorityLevel = NormalPriority;
+ }
+
+ var previousPriorityLevel = currentPriorityLevel;
+ currentPriorityLevel = priorityLevel;
+
+ try {
+ return eventHandler();
+ } finally {
+ currentPriorityLevel = previousPriorityLevel;
+ }
+}
+
+function unstable_next(eventHandler) {
+ var priorityLevel;
+
+ switch (currentPriorityLevel) {
+ case ImmediatePriority:
+ case UserBlockingPriority:
+ case NormalPriority:
+ // Shift down to normal priority
+ priorityLevel = NormalPriority;
+ break;
+
+ default:
+ // Anything lower than normal priority should remain at the current level.
+ priorityLevel = currentPriorityLevel;
+ break;
+ }
+
+ var previousPriorityLevel = currentPriorityLevel;
+ currentPriorityLevel = priorityLevel;
+
+ try {
+ return eventHandler();
+ } finally {
+ currentPriorityLevel = previousPriorityLevel;
+ }
+}
+
+function unstable_wrapCallback(callback) {
+ var parentPriorityLevel = currentPriorityLevel;
+ return function () {
+ // This is a fork of runWithPriority, inlined for performance.
+ var previousPriorityLevel = currentPriorityLevel;
+ currentPriorityLevel = parentPriorityLevel;
+
+ try {
+ return callback.apply(this, arguments);
+ } finally {
+ currentPriorityLevel = previousPriorityLevel;
+ }
+ };
+}
+
+function timeoutForPriorityLevel(priorityLevel) {
+ switch (priorityLevel) {
+ case ImmediatePriority:
+ return IMMEDIATE_PRIORITY_TIMEOUT;
+
+ case UserBlockingPriority:
+ return USER_BLOCKING_PRIORITY;
+
+ case IdlePriority:
+ return IDLE_PRIORITY;
+
+ case LowPriority:
+ return LOW_PRIORITY_TIMEOUT;
+
+ case NormalPriority:
+ default:
+ return NORMAL_PRIORITY_TIMEOUT;
+ }
+}
+
+function unstable_scheduleCallback(priorityLevel, callback, options) {
+ var currentTime = exports.unstable_now();
+ var startTime;
+ var timeout;
+
+ if (typeof options === 'object' && options !== null) {
+ var delay = options.delay;
+
+ if (typeof delay === 'number' && delay > 0) {
+ startTime = currentTime + delay;
+ } else {
+ startTime = currentTime;
+ }
+
+ timeout = typeof options.timeout === 'number' ? options.timeout : timeoutForPriorityLevel(priorityLevel);
+ } else {
+ timeout = timeoutForPriorityLevel(priorityLevel);
+ startTime = currentTime;
+ }
+
+ var expirationTime = startTime + timeout;
+ var newTask = {
+ id: taskIdCounter++,
+ callback: callback,
+ priorityLevel: priorityLevel,
+ startTime: startTime,
+ expirationTime: expirationTime,
+ sortIndex: -1
+ };
+
+ {
+ newTask.isQueued = false;
+ }
+
+ if (startTime > currentTime) {
+ // This is a delayed task.
+ newTask.sortIndex = startTime;
+ push(timerQueue, newTask);
+
+ if (peek(taskQueue) === null && newTask === peek(timerQueue)) {
+ // All tasks are delayed, and this is the task with the earliest delay.
+ if (isHostTimeoutScheduled) {
+ // Cancel an existing timeout.
+ cancelHostTimeout();
+ } else {
+ isHostTimeoutScheduled = true;
+ } // Schedule a timeout.
+
+
+ requestHostTimeout(handleTimeout, startTime - currentTime);
+ }
+ } else {
+ newTask.sortIndex = expirationTime;
+ push(taskQueue, newTask);
+
+ {
+ markTaskStart(newTask, currentTime);
+ newTask.isQueued = true;
+ } // Schedule a host callback, if needed. If we're already performing work,
+ // wait until the next time we yield.
+
+
+ if (!isHostCallbackScheduled && !isPerformingWork) {
+ isHostCallbackScheduled = true;
+ requestHostCallback(flushWork);
+ }
+ }
+
+ return newTask;
+}
+
+function unstable_pauseExecution() {
+}
+
+function unstable_continueExecution() {
+
+ if (!isHostCallbackScheduled && !isPerformingWork) {
+ isHostCallbackScheduled = true;
+ requestHostCallback(flushWork);
+ }
+}
+
+function unstable_getFirstCallbackNode() {
+ return peek(taskQueue);
+}
+
+function unstable_cancelCallback(task) {
+ {
+ if (task.isQueued) {
+ var currentTime = exports.unstable_now();
+ markTaskCanceled(task, currentTime);
+ task.isQueued = false;
+ }
+ } // Null out the callback to indicate the task has been canceled. (Can't
+ // remove from the queue because you can't remove arbitrary nodes from an
+ // array based heap, only the first one.)
+
+
+ task.callback = null;
+}
+
+function unstable_getCurrentPriorityLevel() {
+ return currentPriorityLevel;
+}
+
+function unstable_shouldYield() {
+ var currentTime = exports.unstable_now();
+ advanceTimers(currentTime);
+ var firstTask = peek(taskQueue);
+ return firstTask !== currentTask && currentTask !== null && firstTask !== null && firstTask.callback !== null && firstTask.startTime <= currentTime && firstTask.expirationTime < currentTask.expirationTime || shouldYieldToHost();
+}
+
+var unstable_requestPaint = requestPaint;
+var unstable_Profiling = {
+ startLoggingProfilingEvents: startLoggingProfilingEvents,
+ stopLoggingProfilingEvents: stopLoggingProfilingEvents,
+ sharedProfilingBuffer: sharedProfilingBuffer
+} ;
+
+exports.unstable_IdlePriority = IdlePriority;
+exports.unstable_ImmediatePriority = ImmediatePriority;
+exports.unstable_LowPriority = LowPriority;
+exports.unstable_NormalPriority = NormalPriority;
+exports.unstable_Profiling = unstable_Profiling;
+exports.unstable_UserBlockingPriority = UserBlockingPriority;
+exports.unstable_cancelCallback = unstable_cancelCallback;
+exports.unstable_continueExecution = unstable_continueExecution;
+exports.unstable_getCurrentPriorityLevel = unstable_getCurrentPriorityLevel;
+exports.unstable_getFirstCallbackNode = unstable_getFirstCallbackNode;
+exports.unstable_next = unstable_next;
+exports.unstable_pauseExecution = unstable_pauseExecution;
+exports.unstable_requestPaint = unstable_requestPaint;
+exports.unstable_runWithPriority = unstable_runWithPriority;
+exports.unstable_scheduleCallback = unstable_scheduleCallback;
+exports.unstable_shouldYield = unstable_shouldYield;
+exports.unstable_wrapCallback = unstable_wrapCallback;
+ })();
+}
diff --git a/node_modules/scheduler/cjs/scheduler.production.min.js b/node_modules/scheduler/cjs/scheduler.production.min.js
new file mode 100644
index 0000000..1c116d8
--- /dev/null
+++ b/node_modules/scheduler/cjs/scheduler.production.min.js
@@ -0,0 +1,21 @@
+/** @license React v0.19.1
+ * scheduler.production.min.js
+ *
+ * Copyright (c) Facebook, Inc. and its affiliates.
+ *
+ * This source code is licensed under the MIT license found in the
+ * LICENSE file in the root directory of this source tree.
+ */
+
+'use strict';var f,g,h,k,l;
+if("undefined"===typeof window||"function"!==typeof MessageChannel){var p=null,q=null,t=function(){if(null!==p)try{var a=exports.unstable_now();p(!0,a);p=null}catch(b){throw setTimeout(t,0),b;}},u=Date.now();exports.unstable_now=function(){return Date.now()-u};f=function(a){null!==p?setTimeout(f,0,a):(p=a,setTimeout(t,0))};g=function(a,b){q=setTimeout(a,b)};h=function(){clearTimeout(q)};k=function(){return!1};l=exports.unstable_forceFrameRate=function(){}}else{var w=window.performance,x=window.Date,
+y=window.setTimeout,z=window.clearTimeout;if("undefined"!==typeof console){var A=window.cancelAnimationFrame;"function"!==typeof window.requestAnimationFrame&&console.error("This browser doesn't support requestAnimationFrame. Make sure that you load a polyfill in older browsers. https://fb.me/react-polyfills");"function"!==typeof A&&console.error("This browser doesn't support cancelAnimationFrame. Make sure that you load a polyfill in older browsers. https://fb.me/react-polyfills")}if("object"===
+typeof w&&"function"===typeof w.now)exports.unstable_now=function(){return w.now()};else{var B=x.now();exports.unstable_now=function(){return x.now()-B}}var C=!1,D=null,E=-1,F=5,G=0;k=function(){return exports.unstable_now()>=G};l=function(){};exports.unstable_forceFrameRate=function(a){0>a||125<a?console.error("forceFrameRate takes a positive int between 0 and 125, forcing framerates higher than 125 fps is not unsupported"):F=0<a?Math.floor(1E3/a):5};var H=new MessageChannel,I=H.port2;H.port1.onmessage=
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