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-rw-r--r--node_modules/@webassemblyjs/leb128/lib/bufs.js236
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diff --git a/node_modules/@webassemblyjs/leb128/lib/bufs.js b/node_modules/@webassemblyjs/leb128/lib/bufs.js
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+"use strict";
+
+Object.defineProperty(exports, "__esModule", {
+ value: true
+});
+exports.alloc = alloc;
+exports.free = free;
+exports.resize = resize;
+exports.readInt = readInt;
+exports.readUInt = readUInt;
+exports.writeInt64 = writeInt64;
+exports.writeUInt64 = writeUInt64;
+// Copyright 2012 The Obvious Corporation.
+
+/*
+ * bufs: Buffer utilities.
+ */
+
+/*
+ * Module variables
+ */
+
+/** Pool of buffers, where `bufPool[x].length === x`. */
+var bufPool = [];
+/** Maximum length of kept temporary buffers. */
+
+var TEMP_BUF_MAXIMUM_LENGTH = 20;
+/** Minimum exactly-representable 64-bit int. */
+
+var MIN_EXACT_INT64 = -0x8000000000000000;
+/** Maximum exactly-representable 64-bit int. */
+
+var MAX_EXACT_INT64 = 0x7ffffffffffffc00;
+/** Maximum exactly-representable 64-bit uint. */
+
+var MAX_EXACT_UINT64 = 0xfffffffffffff800;
+/**
+ * The int value consisting just of a 1 in bit #32 (that is, one more
+ * than the maximum 32-bit unsigned value).
+ */
+
+var BIT_32 = 0x100000000;
+/**
+ * The int value consisting just of a 1 in bit #64 (that is, one more
+ * than the maximum 64-bit unsigned value).
+ */
+
+var BIT_64 = 0x10000000000000000;
+/*
+ * Helper functions
+ */
+
+/**
+ * Masks off all but the lowest bit set of the given number.
+ */
+
+function lowestBit(num) {
+ return num & -num;
+}
+/**
+ * Gets whether trying to add the second number to the first is lossy
+ * (inexact). The first number is meant to be an accumulated result.
+ */
+
+
+function isLossyToAdd(accum, num) {
+ if (num === 0) {
+ return false;
+ }
+
+ var lowBit = lowestBit(num);
+ var added = accum + lowBit;
+
+ if (added === accum) {
+ return true;
+ }
+
+ if (added - lowBit !== accum) {
+ return true;
+ }
+
+ return false;
+}
+/*
+ * Exported functions
+ */
+
+/**
+ * Allocates a buffer of the given length, which is initialized
+ * with all zeroes. This returns a buffer from the pool if it is
+ * available, or a freshly-allocated buffer if not.
+ */
+
+
+function alloc(length) {
+ var result = bufPool[length];
+
+ if (result) {
+ bufPool[length] = undefined;
+ } else {
+ result = new Buffer(length);
+ }
+
+ result.fill(0);
+ return result;
+}
+/**
+ * Releases a buffer back to the pool.
+ */
+
+
+function free(buffer) {
+ var length = buffer.length;
+
+ if (length < TEMP_BUF_MAXIMUM_LENGTH) {
+ bufPool[length] = buffer;
+ }
+}
+/**
+ * Resizes a buffer, returning a new buffer. Returns the argument if
+ * the length wouldn't actually change. This function is only safe to
+ * use if the given buffer was allocated within this module (since
+ * otherwise the buffer might possibly be shared externally).
+ */
+
+
+function resize(buffer, length) {
+ if (length === buffer.length) {
+ return buffer;
+ }
+
+ var newBuf = alloc(length);
+ buffer.copy(newBuf);
+ free(buffer);
+ return newBuf;
+}
+/**
+ * Reads an arbitrary signed int from a buffer.
+ */
+
+
+function readInt(buffer) {
+ var length = buffer.length;
+ var positive = buffer[length - 1] < 0x80;
+ var result = positive ? 0 : -1;
+ var lossy = false; // Note: We can't use bit manipulation here, since that stops
+ // working if the result won't fit in a 32-bit int.
+
+ if (length < 7) {
+ // Common case which can't possibly be lossy (because the result has
+ // no more than 48 bits, and loss only happens with 54 or more).
+ for (var i = length - 1; i >= 0; i--) {
+ result = result * 0x100 + buffer[i];
+ }
+ } else {
+ for (var _i = length - 1; _i >= 0; _i--) {
+ var one = buffer[_i];
+ result *= 0x100;
+
+ if (isLossyToAdd(result, one)) {
+ lossy = true;
+ }
+
+ result += one;
+ }
+ }
+
+ return {
+ value: result,
+ lossy: lossy
+ };
+}
+/**
+ * Reads an arbitrary unsigned int from a buffer.
+ */
+
+
+function readUInt(buffer) {
+ var length = buffer.length;
+ var result = 0;
+ var lossy = false; // Note: See above in re bit manipulation.
+
+ if (length < 7) {
+ // Common case which can't possibly be lossy (see above).
+ for (var i = length - 1; i >= 0; i--) {
+ result = result * 0x100 + buffer[i];
+ }
+ } else {
+ for (var _i2 = length - 1; _i2 >= 0; _i2--) {
+ var one = buffer[_i2];
+ result *= 0x100;
+
+ if (isLossyToAdd(result, one)) {
+ lossy = true;
+ }
+
+ result += one;
+ }
+ }
+
+ return {
+ value: result,
+ lossy: lossy
+ };
+}
+/**
+ * Writes a little-endian 64-bit signed int into a buffer.
+ */
+
+
+function writeInt64(value, buffer) {
+ if (value < MIN_EXACT_INT64 || value > MAX_EXACT_INT64) {
+ throw new Error("Value out of range.");
+ }
+
+ if (value < 0) {
+ value += BIT_64;
+ }
+
+ writeUInt64(value, buffer);
+}
+/**
+ * Writes a little-endian 64-bit unsigned int into a buffer.
+ */
+
+
+function writeUInt64(value, buffer) {
+ if (value < 0 || value > MAX_EXACT_UINT64) {
+ throw new Error("Value out of range.");
+ }
+
+ var lowWord = value % BIT_32;
+ var highWord = Math.floor(value / BIT_32);
+ buffer.writeUInt32LE(lowWord, 0);
+ buffer.writeUInt32LE(highWord, 4);
+} \ No newline at end of file