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+/** @license React v0.19.1
+ * scheduler.development.js
+ *
+ * Copyright (c) Facebook, Inc. and its affiliates.
+ *
+ * This source code is licensed under the MIT license found in the
+ * LICENSE file in the root directory of this source tree.
+ */
+
+'use strict';
+
+
+
+if (process.env.NODE_ENV !== "production") {
+ (function() {
+'use strict';
+
+var enableSchedulerDebugging = false;
+var enableProfiling = true;
+
+var requestHostCallback;
+var requestHostTimeout;
+var cancelHostTimeout;
+var shouldYieldToHost;
+var requestPaint;
+
+if ( // If Scheduler runs in a non-DOM environment, it falls back to a naive
+// implementation using setTimeout.
+typeof window === 'undefined' || // Check if MessageChannel is supported, too.
+typeof MessageChannel !== 'function') {
+ // If this accidentally gets imported in a non-browser environment, e.g. JavaScriptCore,
+ // fallback to a naive implementation.
+ var _callback = null;
+ var _timeoutID = null;
+
+ var _flushCallback = function () {
+ if (_callback !== null) {
+ try {
+ var currentTime = exports.unstable_now();
+ var hasRemainingTime = true;
+
+ _callback(hasRemainingTime, currentTime);
+
+ _callback = null;
+ } catch (e) {
+ setTimeout(_flushCallback, 0);
+ throw e;
+ }
+ }
+ };
+
+ var initialTime = Date.now();
+
+ exports.unstable_now = function () {
+ return Date.now() - initialTime;
+ };
+
+ requestHostCallback = function (cb) {
+ if (_callback !== null) {
+ // Protect against re-entrancy.
+ setTimeout(requestHostCallback, 0, cb);
+ } else {
+ _callback = cb;
+ setTimeout(_flushCallback, 0);
+ }
+ };
+
+ requestHostTimeout = function (cb, ms) {
+ _timeoutID = setTimeout(cb, ms);
+ };
+
+ cancelHostTimeout = function () {
+ clearTimeout(_timeoutID);
+ };
+
+ shouldYieldToHost = function () {
+ return false;
+ };
+
+ requestPaint = exports.unstable_forceFrameRate = function () {};
+} else {
+ // Capture local references to native APIs, in case a polyfill overrides them.
+ var performance = window.performance;
+ var _Date = window.Date;
+ var _setTimeout = window.setTimeout;
+ var _clearTimeout = window.clearTimeout;
+
+ if (typeof console !== 'undefined') {
+ // TODO: Scheduler no longer requires these methods to be polyfilled. But
+ // maybe we want to continue warning if they don't exist, to preserve the
+ // option to rely on it in the future?
+ var requestAnimationFrame = window.requestAnimationFrame;
+ var cancelAnimationFrame = window.cancelAnimationFrame; // TODO: Remove fb.me link
+
+ if (typeof requestAnimationFrame !== 'function') {
+ // Using console['error'] to evade Babel and ESLint
+ console['error']("This browser doesn't support requestAnimationFrame. " + 'Make sure that you load a ' + 'polyfill in older browsers. https://fb.me/react-polyfills');
+ }
+
+ if (typeof cancelAnimationFrame !== 'function') {
+ // Using console['error'] to evade Babel and ESLint
+ console['error']("This browser doesn't support cancelAnimationFrame. " + 'Make sure that you load a ' + 'polyfill in older browsers. https://fb.me/react-polyfills');
+ }
+ }
+
+ if (typeof performance === 'object' && typeof performance.now === 'function') {
+ exports.unstable_now = function () {
+ return performance.now();
+ };
+ } else {
+ var _initialTime = _Date.now();
+
+ exports.unstable_now = function () {
+ return _Date.now() - _initialTime;
+ };
+ }
+
+ var isMessageLoopRunning = false;
+ var scheduledHostCallback = null;
+ var taskTimeoutID = -1; // Scheduler periodically yields in case there is other work on the main
+ // thread, like user events. By default, it yields multiple times per frame.
+ // It does not attempt to align with frame boundaries, since most tasks don't
+ // need to be frame aligned; for those that do, use requestAnimationFrame.
+
+ var yieldInterval = 5;
+ var deadline = 0; // TODO: Make this configurable
+
+ {
+ // `isInputPending` is not available. Since we have no way of knowing if
+ // there's pending input, always yield at the end of the frame.
+ shouldYieldToHost = function () {
+ return exports.unstable_now() >= deadline;
+ }; // Since we yield every frame regardless, `requestPaint` has no effect.
+
+
+ requestPaint = function () {};
+ }
+
+ exports.unstable_forceFrameRate = function (fps) {
+ if (fps < 0 || fps > 125) {
+ // Using console['error'] to evade Babel and ESLint
+ console['error']('forceFrameRate takes a positive int between 0 and 125, ' + 'forcing framerates higher than 125 fps is not unsupported');
+ return;
+ }
+
+ if (fps > 0) {
+ yieldInterval = Math.floor(1000 / fps);
+ } else {
+ // reset the framerate
+ yieldInterval = 5;
+ }
+ };
+
+ var performWorkUntilDeadline = function () {
+ if (scheduledHostCallback !== null) {
+ var currentTime = exports.unstable_now(); // Yield after `yieldInterval` ms, regardless of where we are in the vsync
+ // cycle. This means there's always time remaining at the beginning of
+ // the message event.
+
+ deadline = currentTime + yieldInterval;
+ var hasTimeRemaining = true;
+
+ try {
+ var hasMoreWork = scheduledHostCallback(hasTimeRemaining, currentTime);
+
+ if (!hasMoreWork) {
+ isMessageLoopRunning = false;
+ scheduledHostCallback = null;
+ } else {
+ // If there's more work, schedule the next message event at the end
+ // of the preceding one.
+ port.postMessage(null);
+ }
+ } catch (error) {
+ // If a scheduler task throws, exit the current browser task so the
+ // error can be observed.
+ port.postMessage(null);
+ throw error;
+ }
+ } else {
+ isMessageLoopRunning = false;
+ } // Yielding to the browser will give it a chance to paint, so we can
+ };
+
+ var channel = new MessageChannel();
+ var port = channel.port2;
+ channel.port1.onmessage = performWorkUntilDeadline;
+
+ requestHostCallback = function (callback) {
+ scheduledHostCallback = callback;
+
+ if (!isMessageLoopRunning) {
+ isMessageLoopRunning = true;
+ port.postMessage(null);
+ }
+ };
+
+ requestHostTimeout = function (callback, ms) {
+ taskTimeoutID = _setTimeout(function () {
+ callback(exports.unstable_now());
+ }, ms);
+ };
+
+ cancelHostTimeout = function () {
+ _clearTimeout(taskTimeoutID);
+
+ taskTimeoutID = -1;
+ };
+}
+
+function push(heap, node) {
+ var index = heap.length;
+ heap.push(node);
+ siftUp(heap, node, index);
+}
+function peek(heap) {
+ var first = heap[0];
+ return first === undefined ? null : first;
+}
+function pop(heap) {
+ var first = heap[0];
+
+ if (first !== undefined) {
+ var last = heap.pop();
+
+ if (last !== first) {
+ heap[0] = last;
+ siftDown(heap, last, 0);
+ }
+
+ return first;
+ } else {
+ return null;
+ }
+}
+
+function siftUp(heap, node, i) {
+ var index = i;
+
+ while (true) {
+ var parentIndex = index - 1 >>> 1;
+ var parent = heap[parentIndex];
+
+ if (parent !== undefined && compare(parent, node) > 0) {
+ // The parent is larger. Swap positions.
+ heap[parentIndex] = node;
+ heap[index] = parent;
+ index = parentIndex;
+ } else {
+ // The parent is smaller. Exit.
+ return;
+ }
+ }
+}
+
+function siftDown(heap, node, i) {
+ var index = i;
+ var length = heap.length;
+
+ while (index < length) {
+ var leftIndex = (index + 1) * 2 - 1;
+ var left = heap[leftIndex];
+ var rightIndex = leftIndex + 1;
+ var right = heap[rightIndex]; // If the left or right node is smaller, swap with the smaller of those.
+
+ if (left !== undefined && compare(left, node) < 0) {
+ if (right !== undefined && compare(right, left) < 0) {
+ heap[index] = right;
+ heap[rightIndex] = node;
+ index = rightIndex;
+ } else {
+ heap[index] = left;
+ heap[leftIndex] = node;
+ index = leftIndex;
+ }
+ } else if (right !== undefined && compare(right, node) < 0) {
+ heap[index] = right;
+ heap[rightIndex] = node;
+ index = rightIndex;
+ } else {
+ // Neither child is smaller. Exit.
+ return;
+ }
+ }
+}
+
+function compare(a, b) {
+ // Compare sort index first, then task id.
+ var diff = a.sortIndex - b.sortIndex;
+ return diff !== 0 ? diff : a.id - b.id;
+}
+
+// TODO: Use symbols?
+var NoPriority = 0;
+var ImmediatePriority = 1;
+var UserBlockingPriority = 2;
+var NormalPriority = 3;
+var LowPriority = 4;
+var IdlePriority = 5;
+
+var runIdCounter = 0;
+var mainThreadIdCounter = 0;
+var profilingStateSize = 4;
+var sharedProfilingBuffer = // $FlowFixMe Flow doesn't know about SharedArrayBuffer
+typeof SharedArrayBuffer === 'function' ? new SharedArrayBuffer(profilingStateSize * Int32Array.BYTES_PER_ELEMENT) : // $FlowFixMe Flow doesn't know about ArrayBuffer
+typeof ArrayBuffer === 'function' ? new ArrayBuffer(profilingStateSize * Int32Array.BYTES_PER_ELEMENT) : null // Don't crash the init path on IE9
+;
+var profilingState = sharedProfilingBuffer !== null ? new Int32Array(sharedProfilingBuffer) : []; // We can't read this but it helps save bytes for null checks
+
+var PRIORITY = 0;
+var CURRENT_TASK_ID = 1;
+var CURRENT_RUN_ID = 2;
+var QUEUE_SIZE = 3;
+
+{
+ profilingState[PRIORITY] = NoPriority; // This is maintained with a counter, because the size of the priority queue
+ // array might include canceled tasks.
+
+ profilingState[QUEUE_SIZE] = 0;
+ profilingState[CURRENT_TASK_ID] = 0;
+} // Bytes per element is 4
+
+
+var INITIAL_EVENT_LOG_SIZE = 131072;
+var MAX_EVENT_LOG_SIZE = 524288; // Equivalent to 2 megabytes
+
+var eventLogSize = 0;
+var eventLogBuffer = null;
+var eventLog = null;
+var eventLogIndex = 0;
+var TaskStartEvent = 1;
+var TaskCompleteEvent = 2;
+var TaskErrorEvent = 3;
+var TaskCancelEvent = 4;
+var TaskRunEvent = 5;
+var TaskYieldEvent = 6;
+var SchedulerSuspendEvent = 7;
+var SchedulerResumeEvent = 8;
+
+function logEvent(entries) {
+ if (eventLog !== null) {
+ var offset = eventLogIndex;
+ eventLogIndex += entries.length;
+
+ if (eventLogIndex + 1 > eventLogSize) {
+ eventLogSize *= 2;
+
+ if (eventLogSize > MAX_EVENT_LOG_SIZE) {
+ // Using console['error'] to evade Babel and ESLint
+ console['error']("Scheduler Profiling: Event log exceeded maximum size. Don't " + 'forget to call `stopLoggingProfilingEvents()`.');
+ stopLoggingProfilingEvents();
+ return;
+ }
+
+ var newEventLog = new Int32Array(eventLogSize * 4);
+ newEventLog.set(eventLog);
+ eventLogBuffer = newEventLog.buffer;
+ eventLog = newEventLog;
+ }
+
+ eventLog.set(entries, offset);
+ }
+}
+
+function startLoggingProfilingEvents() {
+ eventLogSize = INITIAL_EVENT_LOG_SIZE;
+ eventLogBuffer = new ArrayBuffer(eventLogSize * 4);
+ eventLog = new Int32Array(eventLogBuffer);
+ eventLogIndex = 0;
+}
+function stopLoggingProfilingEvents() {
+ var buffer = eventLogBuffer;
+ eventLogSize = 0;
+ eventLogBuffer = null;
+ eventLog = null;
+ eventLogIndex = 0;
+ return buffer;
+}
+function markTaskStart(task, ms) {
+ {
+ profilingState[QUEUE_SIZE]++;
+
+ if (eventLog !== null) {
+ // performance.now returns a float, representing milliseconds. When the
+ // event is logged, it's coerced to an int. Convert to microseconds to
+ // maintain extra degrees of precision.
+ logEvent([TaskStartEvent, ms * 1000, task.id, task.priorityLevel]);
+ }
+ }
+}
+function markTaskCompleted(task, ms) {
+ {
+ profilingState[PRIORITY] = NoPriority;
+ profilingState[CURRENT_TASK_ID] = 0;
+ profilingState[QUEUE_SIZE]--;
+
+ if (eventLog !== null) {
+ logEvent([TaskCompleteEvent, ms * 1000, task.id]);
+ }
+ }
+}
+function markTaskCanceled(task, ms) {
+ {
+ profilingState[QUEUE_SIZE]--;
+
+ if (eventLog !== null) {
+ logEvent([TaskCancelEvent, ms * 1000, task.id]);
+ }
+ }
+}
+function markTaskErrored(task, ms) {
+ {
+ profilingState[PRIORITY] = NoPriority;
+ profilingState[CURRENT_TASK_ID] = 0;
+ profilingState[QUEUE_SIZE]--;
+
+ if (eventLog !== null) {
+ logEvent([TaskErrorEvent, ms * 1000, task.id]);
+ }
+ }
+}
+function markTaskRun(task, ms) {
+ {
+ runIdCounter++;
+ profilingState[PRIORITY] = task.priorityLevel;
+ profilingState[CURRENT_TASK_ID] = task.id;
+ profilingState[CURRENT_RUN_ID] = runIdCounter;
+
+ if (eventLog !== null) {
+ logEvent([TaskRunEvent, ms * 1000, task.id, runIdCounter]);
+ }
+ }
+}
+function markTaskYield(task, ms) {
+ {
+ profilingState[PRIORITY] = NoPriority;
+ profilingState[CURRENT_TASK_ID] = 0;
+ profilingState[CURRENT_RUN_ID] = 0;
+
+ if (eventLog !== null) {
+ logEvent([TaskYieldEvent, ms * 1000, task.id, runIdCounter]);
+ }
+ }
+}
+function markSchedulerSuspended(ms) {
+ {
+ mainThreadIdCounter++;
+
+ if (eventLog !== null) {
+ logEvent([SchedulerSuspendEvent, ms * 1000, mainThreadIdCounter]);
+ }
+ }
+}
+function markSchedulerUnsuspended(ms) {
+ {
+ if (eventLog !== null) {
+ logEvent([SchedulerResumeEvent, ms * 1000, mainThreadIdCounter]);
+ }
+ }
+}
+
+/* eslint-disable no-var */
+// Math.pow(2, 30) - 1
+// 0b111111111111111111111111111111
+
+var maxSigned31BitInt = 1073741823; // Times out immediately
+
+var IMMEDIATE_PRIORITY_TIMEOUT = -1; // Eventually times out
+
+var USER_BLOCKING_PRIORITY = 250;
+var NORMAL_PRIORITY_TIMEOUT = 5000;
+var LOW_PRIORITY_TIMEOUT = 10000; // Never times out
+
+var IDLE_PRIORITY = maxSigned31BitInt; // Tasks are stored on a min heap
+
+var taskQueue = [];
+var timerQueue = []; // Incrementing id counter. Used to maintain insertion order.
+
+var taskIdCounter = 1; // Pausing the scheduler is useful for debugging.
+var currentTask = null;
+var currentPriorityLevel = NormalPriority; // This is set while performing work, to prevent re-entrancy.
+
+var isPerformingWork = false;
+var isHostCallbackScheduled = false;
+var isHostTimeoutScheduled = false;
+
+function advanceTimers(currentTime) {
+ // Check for tasks that are no longer delayed and add them to the queue.
+ var timer = peek(timerQueue);
+
+ while (timer !== null) {
+ if (timer.callback === null) {
+ // Timer was cancelled.
+ pop(timerQueue);
+ } else if (timer.startTime <= currentTime) {
+ // Timer fired. Transfer to the task queue.
+ pop(timerQueue);
+ timer.sortIndex = timer.expirationTime;
+ push(taskQueue, timer);
+
+ {
+ markTaskStart(timer, currentTime);
+ timer.isQueued = true;
+ }
+ } else {
+ // Remaining timers are pending.
+ return;
+ }
+
+ timer = peek(timerQueue);
+ }
+}
+
+function handleTimeout(currentTime) {
+ isHostTimeoutScheduled = false;
+ advanceTimers(currentTime);
+
+ if (!isHostCallbackScheduled) {
+ if (peek(taskQueue) !== null) {
+ isHostCallbackScheduled = true;
+ requestHostCallback(flushWork);
+ } else {
+ var firstTimer = peek(timerQueue);
+
+ if (firstTimer !== null) {
+ requestHostTimeout(handleTimeout, firstTimer.startTime - currentTime);
+ }
+ }
+ }
+}
+
+function flushWork(hasTimeRemaining, initialTime) {
+ {
+ markSchedulerUnsuspended(initialTime);
+ } // We'll need a host callback the next time work is scheduled.
+
+
+ isHostCallbackScheduled = false;
+
+ if (isHostTimeoutScheduled) {
+ // We scheduled a timeout but it's no longer needed. Cancel it.
+ isHostTimeoutScheduled = false;
+ cancelHostTimeout();
+ }
+
+ isPerformingWork = true;
+ var previousPriorityLevel = currentPriorityLevel;
+
+ try {
+ if (enableProfiling) {
+ try {
+ return workLoop(hasTimeRemaining, initialTime);
+ } catch (error) {
+ if (currentTask !== null) {
+ var currentTime = exports.unstable_now();
+ markTaskErrored(currentTask, currentTime);
+ currentTask.isQueued = false;
+ }
+
+ throw error;
+ }
+ } else {
+ // No catch in prod codepath.
+ return workLoop(hasTimeRemaining, initialTime);
+ }
+ } finally {
+ currentTask = null;
+ currentPriorityLevel = previousPriorityLevel;
+ isPerformingWork = false;
+
+ {
+ var _currentTime = exports.unstable_now();
+
+ markSchedulerSuspended(_currentTime);
+ }
+ }
+}
+
+function workLoop(hasTimeRemaining, initialTime) {
+ var currentTime = initialTime;
+ advanceTimers(currentTime);
+ currentTask = peek(taskQueue);
+
+ while (currentTask !== null && !(enableSchedulerDebugging )) {
+ if (currentTask.expirationTime > currentTime && (!hasTimeRemaining || shouldYieldToHost())) {
+ // This currentTask hasn't expired, and we've reached the deadline.
+ break;
+ }
+
+ var callback = currentTask.callback;
+
+ if (callback !== null) {
+ currentTask.callback = null;
+ currentPriorityLevel = currentTask.priorityLevel;
+ var didUserCallbackTimeout = currentTask.expirationTime <= currentTime;
+ markTaskRun(currentTask, currentTime);
+ var continuationCallback = callback(didUserCallbackTimeout);
+ currentTime = exports.unstable_now();
+
+ if (typeof continuationCallback === 'function') {
+ currentTask.callback = continuationCallback;
+ markTaskYield(currentTask, currentTime);
+ } else {
+ {
+ markTaskCompleted(currentTask, currentTime);
+ currentTask.isQueued = false;
+ }
+
+ if (currentTask === peek(taskQueue)) {
+ pop(taskQueue);
+ }
+ }
+
+ advanceTimers(currentTime);
+ } else {
+ pop(taskQueue);
+ }
+
+ currentTask = peek(taskQueue);
+ } // Return whether there's additional work
+
+
+ if (currentTask !== null) {
+ return true;
+ } else {
+ var firstTimer = peek(timerQueue);
+
+ if (firstTimer !== null) {
+ requestHostTimeout(handleTimeout, firstTimer.startTime - currentTime);
+ }
+
+ return false;
+ }
+}
+
+function unstable_runWithPriority(priorityLevel, eventHandler) {
+ switch (priorityLevel) {
+ case ImmediatePriority:
+ case UserBlockingPriority:
+ case NormalPriority:
+ case LowPriority:
+ case IdlePriority:
+ break;
+
+ default:
+ priorityLevel = NormalPriority;
+ }
+
+ var previousPriorityLevel = currentPriorityLevel;
+ currentPriorityLevel = priorityLevel;
+
+ try {
+ return eventHandler();
+ } finally {
+ currentPriorityLevel = previousPriorityLevel;
+ }
+}
+
+function unstable_next(eventHandler) {
+ var priorityLevel;
+
+ switch (currentPriorityLevel) {
+ case ImmediatePriority:
+ case UserBlockingPriority:
+ case NormalPriority:
+ // Shift down to normal priority
+ priorityLevel = NormalPriority;
+ break;
+
+ default:
+ // Anything lower than normal priority should remain at the current level.
+ priorityLevel = currentPriorityLevel;
+ break;
+ }
+
+ var previousPriorityLevel = currentPriorityLevel;
+ currentPriorityLevel = priorityLevel;
+
+ try {
+ return eventHandler();
+ } finally {
+ currentPriorityLevel = previousPriorityLevel;
+ }
+}
+
+function unstable_wrapCallback(callback) {
+ var parentPriorityLevel = currentPriorityLevel;
+ return function () {
+ // This is a fork of runWithPriority, inlined for performance.
+ var previousPriorityLevel = currentPriorityLevel;
+ currentPriorityLevel = parentPriorityLevel;
+
+ try {
+ return callback.apply(this, arguments);
+ } finally {
+ currentPriorityLevel = previousPriorityLevel;
+ }
+ };
+}
+
+function timeoutForPriorityLevel(priorityLevel) {
+ switch (priorityLevel) {
+ case ImmediatePriority:
+ return IMMEDIATE_PRIORITY_TIMEOUT;
+
+ case UserBlockingPriority:
+ return USER_BLOCKING_PRIORITY;
+
+ case IdlePriority:
+ return IDLE_PRIORITY;
+
+ case LowPriority:
+ return LOW_PRIORITY_TIMEOUT;
+
+ case NormalPriority:
+ default:
+ return NORMAL_PRIORITY_TIMEOUT;
+ }
+}
+
+function unstable_scheduleCallback(priorityLevel, callback, options) {
+ var currentTime = exports.unstable_now();
+ var startTime;
+ var timeout;
+
+ if (typeof options === 'object' && options !== null) {
+ var delay = options.delay;
+
+ if (typeof delay === 'number' && delay > 0) {
+ startTime = currentTime + delay;
+ } else {
+ startTime = currentTime;
+ }
+
+ timeout = typeof options.timeout === 'number' ? options.timeout : timeoutForPriorityLevel(priorityLevel);
+ } else {
+ timeout = timeoutForPriorityLevel(priorityLevel);
+ startTime = currentTime;
+ }
+
+ var expirationTime = startTime + timeout;
+ var newTask = {
+ id: taskIdCounter++,
+ callback: callback,
+ priorityLevel: priorityLevel,
+ startTime: startTime,
+ expirationTime: expirationTime,
+ sortIndex: -1
+ };
+
+ {
+ newTask.isQueued = false;
+ }
+
+ if (startTime > currentTime) {
+ // This is a delayed task.
+ newTask.sortIndex = startTime;
+ push(timerQueue, newTask);
+
+ if (peek(taskQueue) === null && newTask === peek(timerQueue)) {
+ // All tasks are delayed, and this is the task with the earliest delay.
+ if (isHostTimeoutScheduled) {
+ // Cancel an existing timeout.
+ cancelHostTimeout();
+ } else {
+ isHostTimeoutScheduled = true;
+ } // Schedule a timeout.
+
+
+ requestHostTimeout(handleTimeout, startTime - currentTime);
+ }
+ } else {
+ newTask.sortIndex = expirationTime;
+ push(taskQueue, newTask);
+
+ {
+ markTaskStart(newTask, currentTime);
+ newTask.isQueued = true;
+ } // Schedule a host callback, if needed. If we're already performing work,
+ // wait until the next time we yield.
+
+
+ if (!isHostCallbackScheduled && !isPerformingWork) {
+ isHostCallbackScheduled = true;
+ requestHostCallback(flushWork);
+ }
+ }
+
+ return newTask;
+}
+
+function unstable_pauseExecution() {
+}
+
+function unstable_continueExecution() {
+
+ if (!isHostCallbackScheduled && !isPerformingWork) {
+ isHostCallbackScheduled = true;
+ requestHostCallback(flushWork);
+ }
+}
+
+function unstable_getFirstCallbackNode() {
+ return peek(taskQueue);
+}
+
+function unstable_cancelCallback(task) {
+ {
+ if (task.isQueued) {
+ var currentTime = exports.unstable_now();
+ markTaskCanceled(task, currentTime);
+ task.isQueued = false;
+ }
+ } // Null out the callback to indicate the task has been canceled. (Can't
+ // remove from the queue because you can't remove arbitrary nodes from an
+ // array based heap, only the first one.)
+
+
+ task.callback = null;
+}
+
+function unstable_getCurrentPriorityLevel() {
+ return currentPriorityLevel;
+}
+
+function unstable_shouldYield() {
+ var currentTime = exports.unstable_now();
+ advanceTimers(currentTime);
+ var firstTask = peek(taskQueue);
+ return firstTask !== currentTask && currentTask !== null && firstTask !== null && firstTask.callback !== null && firstTask.startTime <= currentTime && firstTask.expirationTime < currentTask.expirationTime || shouldYieldToHost();
+}
+
+var unstable_requestPaint = requestPaint;
+var unstable_Profiling = {
+ startLoggingProfilingEvents: startLoggingProfilingEvents,
+ stopLoggingProfilingEvents: stopLoggingProfilingEvents,
+ sharedProfilingBuffer: sharedProfilingBuffer
+} ;
+
+exports.unstable_IdlePriority = IdlePriority;
+exports.unstable_ImmediatePriority = ImmediatePriority;
+exports.unstable_LowPriority = LowPriority;
+exports.unstable_NormalPriority = NormalPriority;
+exports.unstable_Profiling = unstable_Profiling;
+exports.unstable_UserBlockingPriority = UserBlockingPriority;
+exports.unstable_cancelCallback = unstable_cancelCallback;
+exports.unstable_continueExecution = unstable_continueExecution;
+exports.unstable_getCurrentPriorityLevel = unstable_getCurrentPriorityLevel;
+exports.unstable_getFirstCallbackNode = unstable_getFirstCallbackNode;
+exports.unstable_next = unstable_next;
+exports.unstable_pauseExecution = unstable_pauseExecution;
+exports.unstable_requestPaint = unstable_requestPaint;
+exports.unstable_runWithPriority = unstable_runWithPriority;
+exports.unstable_scheduleCallback = unstable_scheduleCallback;
+exports.unstable_shouldYield = unstable_shouldYield;
+exports.unstable_wrapCallback = unstable_wrapCallback;
+ })();
+}