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-rw-r--r--node_modules/webpack/lib/optimize/FlagIncludedChunksPlugin.js99
1 files changed, 99 insertions, 0 deletions
diff --git a/node_modules/webpack/lib/optimize/FlagIncludedChunksPlugin.js b/node_modules/webpack/lib/optimize/FlagIncludedChunksPlugin.js
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+++ b/node_modules/webpack/lib/optimize/FlagIncludedChunksPlugin.js
@@ -0,0 +1,99 @@
+/*
+ MIT License http://www.opensource.org/licenses/mit-license.php
+ Author Tobias Koppers @sokra
+*/
+"use strict";
+
+class FlagIncludedChunksPlugin {
+ apply(compiler) {
+ compiler.hooks.compilation.tap("FlagIncludedChunksPlugin", compilation => {
+ compilation.hooks.optimizeChunkIds.tap(
+ "FlagIncludedChunksPlugin",
+ chunks => {
+ // prepare two bit integers for each module
+ // 2^31 is the max number represented as SMI in v8
+ // we want the bits distributed this way:
+ // the bit 2^31 is pretty rar and only one module should get it
+ // so it has a probability of 1 / modulesCount
+ // the first bit (2^0) is the easiest and every module could get it
+ // if it doesn't get a better bit
+ // from bit 2^n to 2^(n+1) there is a probability of p
+ // so 1 / modulesCount == p^31
+ // <=> p = sqrt31(1 / modulesCount)
+ // so we use a modulo of 1 / sqrt31(1 / modulesCount)
+ const moduleBits = new WeakMap();
+ const modulesCount = compilation.modules.length;
+
+ // precalculate the modulo values for each bit
+ const modulo = 1 / Math.pow(1 / modulesCount, 1 / 31);
+ const modulos = Array.from(
+ { length: 31 },
+ (x, i) => Math.pow(modulo, i) | 0
+ );
+
+ // iterate all modules to generate bit values
+ let i = 0;
+ for (const module of compilation.modules) {
+ let bit = 30;
+ while (i % modulos[bit] !== 0) {
+ bit--;
+ }
+ moduleBits.set(module, 1 << bit);
+ i++;
+ }
+
+ // interate all chunks to generate bitmaps
+ const chunkModulesHash = new WeakMap();
+ for (const chunk of chunks) {
+ let hash = 0;
+ for (const module of chunk.modulesIterable) {
+ hash |= moduleBits.get(module);
+ }
+ chunkModulesHash.set(chunk, hash);
+ }
+
+ for (const chunkA of chunks) {
+ const chunkAHash = chunkModulesHash.get(chunkA);
+ const chunkAModulesCount = chunkA.getNumberOfModules();
+ if (chunkAModulesCount === 0) continue;
+ let bestModule = undefined;
+ for (const module of chunkA.modulesIterable) {
+ if (
+ bestModule === undefined ||
+ bestModule.getNumberOfChunks() > module.getNumberOfChunks()
+ )
+ bestModule = module;
+ }
+ loopB: for (const chunkB of bestModule.chunksIterable) {
+ // as we iterate the same iterables twice
+ // skip if we find ourselves
+ if (chunkA === chunkB) continue;
+
+ const chunkBModulesCount = chunkB.getNumberOfModules();
+
+ // ids for empty chunks are not included
+ if (chunkBModulesCount === 0) continue;
+
+ // instead of swapping A and B just bail
+ // as we loop twice the current A will be B and B then A
+ if (chunkAModulesCount > chunkBModulesCount) continue;
+
+ // is chunkA in chunkB?
+
+ // we do a cheap check for the hash value
+ const chunkBHash = chunkModulesHash.get(chunkB);
+ if ((chunkBHash & chunkAHash) !== chunkAHash) continue;
+
+ // compare all modules
+ for (const m of chunkA.modulesIterable) {
+ if (!chunkB.containsModule(m)) continue loopB;
+ }
+ chunkB.ids.push(chunkA.id);
+ }
+ }
+ }
+ );
+ });
+ }
+}
+module.exports = FlagIncludedChunksPlugin;