From e06ec920f7a5d784e674c4c4b4e6d1da3dc7391d Mon Sep 17 00:00:00 2001 From: Piotr Russ Date: Mon, 16 Nov 2020 00:10:28 +0100 Subject: api, login, auth --- node_modules/@webassemblyjs/leb128/lib/bufs.js | 236 +++++++++++++++++++++++++ 1 file changed, 236 insertions(+) create mode 100644 node_modules/@webassemblyjs/leb128/lib/bufs.js (limited to 'node_modules/@webassemblyjs/leb128/lib/bufs.js') diff --git a/node_modules/@webassemblyjs/leb128/lib/bufs.js b/node_modules/@webassemblyjs/leb128/lib/bufs.js new file mode 100644 index 0000000..f9a176e --- /dev/null +++ b/node_modules/@webassemblyjs/leb128/lib/bufs.js @@ -0,0 +1,236 @@ +"use strict"; + +Object.defineProperty(exports, "__esModule", { + value: true +}); +exports.alloc = alloc; +exports.free = free; +exports.resize = resize; +exports.readInt = readInt; +exports.readUInt = readUInt; +exports.writeInt64 = writeInt64; +exports.writeUInt64 = writeUInt64; +// Copyright 2012 The Obvious Corporation. + +/* + * bufs: Buffer utilities. + */ + +/* + * Module variables + */ + +/** Pool of buffers, where `bufPool[x].length === x`. */ +var bufPool = []; +/** Maximum length of kept temporary buffers. */ + +var TEMP_BUF_MAXIMUM_LENGTH = 20; +/** Minimum exactly-representable 64-bit int. */ + +var MIN_EXACT_INT64 = -0x8000000000000000; +/** Maximum exactly-representable 64-bit int. */ + +var MAX_EXACT_INT64 = 0x7ffffffffffffc00; +/** Maximum exactly-representable 64-bit uint. */ + +var MAX_EXACT_UINT64 = 0xfffffffffffff800; +/** + * The int value consisting just of a 1 in bit #32 (that is, one more + * than the maximum 32-bit unsigned value). + */ + +var BIT_32 = 0x100000000; +/** + * The int value consisting just of a 1 in bit #64 (that is, one more + * than the maximum 64-bit unsigned value). + */ + +var BIT_64 = 0x10000000000000000; +/* + * Helper functions + */ + +/** + * Masks off all but the lowest bit set of the given number. + */ + +function lowestBit(num) { + return num & -num; +} +/** + * Gets whether trying to add the second number to the first is lossy + * (inexact). The first number is meant to be an accumulated result. + */ + + +function isLossyToAdd(accum, num) { + if (num === 0) { + return false; + } + + var lowBit = lowestBit(num); + var added = accum + lowBit; + + if (added === accum) { + return true; + } + + if (added - lowBit !== accum) { + return true; + } + + return false; +} +/* + * Exported functions + */ + +/** + * Allocates a buffer of the given length, which is initialized + * with all zeroes. This returns a buffer from the pool if it is + * available, or a freshly-allocated buffer if not. + */ + + +function alloc(length) { + var result = bufPool[length]; + + if (result) { + bufPool[length] = undefined; + } else { + result = new Buffer(length); + } + + result.fill(0); + return result; +} +/** + * Releases a buffer back to the pool. + */ + + +function free(buffer) { + var length = buffer.length; + + if (length < TEMP_BUF_MAXIMUM_LENGTH) { + bufPool[length] = buffer; + } +} +/** + * Resizes a buffer, returning a new buffer. Returns the argument if + * the length wouldn't actually change. This function is only safe to + * use if the given buffer was allocated within this module (since + * otherwise the buffer might possibly be shared externally). + */ + + +function resize(buffer, length) { + if (length === buffer.length) { + return buffer; + } + + var newBuf = alloc(length); + buffer.copy(newBuf); + free(buffer); + return newBuf; +} +/** + * Reads an arbitrary signed int from a buffer. + */ + + +function readInt(buffer) { + var length = buffer.length; + var positive = buffer[length - 1] < 0x80; + var result = positive ? 0 : -1; + var lossy = false; // Note: We can't use bit manipulation here, since that stops + // working if the result won't fit in a 32-bit int. + + if (length < 7) { + // Common case which can't possibly be lossy (because the result has + // no more than 48 bits, and loss only happens with 54 or more). + for (var i = length - 1; i >= 0; i--) { + result = result * 0x100 + buffer[i]; + } + } else { + for (var _i = length - 1; _i >= 0; _i--) { + var one = buffer[_i]; + result *= 0x100; + + if (isLossyToAdd(result, one)) { + lossy = true; + } + + result += one; + } + } + + return { + value: result, + lossy: lossy + }; +} +/** + * Reads an arbitrary unsigned int from a buffer. + */ + + +function readUInt(buffer) { + var length = buffer.length; + var result = 0; + var lossy = false; // Note: See above in re bit manipulation. + + if (length < 7) { + // Common case which can't possibly be lossy (see above). + for (var i = length - 1; i >= 0; i--) { + result = result * 0x100 + buffer[i]; + } + } else { + for (var _i2 = length - 1; _i2 >= 0; _i2--) { + var one = buffer[_i2]; + result *= 0x100; + + if (isLossyToAdd(result, one)) { + lossy = true; + } + + result += one; + } + } + + return { + value: result, + lossy: lossy + }; +} +/** + * Writes a little-endian 64-bit signed int into a buffer. + */ + + +function writeInt64(value, buffer) { + if (value < MIN_EXACT_INT64 || value > MAX_EXACT_INT64) { + throw new Error("Value out of range."); + } + + if (value < 0) { + value += BIT_64; + } + + writeUInt64(value, buffer); +} +/** + * Writes a little-endian 64-bit unsigned int into a buffer. + */ + + +function writeUInt64(value, buffer) { + if (value < 0 || value > MAX_EXACT_UINT64) { + throw new Error("Value out of range."); + } + + var lowWord = value % BIT_32; + var highWord = Math.floor(value / BIT_32); + buffer.writeUInt32LE(lowWord, 0); + buffer.writeUInt32LE(highWord, 4); +} \ No newline at end of file -- cgit v1.2.3